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Showing content with the highest reputation on 12/09/2023 in Posts

  1. Interestingly both MDLEdit and MDLOps crash when trying to load or compile the exported ASCIIs. Someone proficient with Blender will have to do it in KBlender. Perhaps @WildKarrde could take a crack at it.
    3 points
  2. Curious, fortunately KotorBlender didn't have any issues with it. I have edited the models and uploaded them as a proposed addition to K1CP. For now, you should be able to download them directly from the K1CP issue page: https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues/755
    2 points
  3. Before leaving for the weekend I decided to post some tryouts I did today. I can't decide if it would be better to tint the static or not. So here are my tests.
    1 point
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