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Showing content with the highest reputation on 02/05/2022 in Files

  1. 2 points

    Version 1.0.0

    388 downloads

    Citadel Station is facing more issues than just a lack of fuel. Just getting to your morning shift in bay control can be hazardous -- they forgot to vacuum-seal all the hangars! In each hangar you can find gaps all along the tops of each of the entrance-side walls. Screenshots don't really do it justice. So let's patch it up! To Install*: Download the 7z file and extract to your override folder. For the Steam version of the game, this can be found at "Steam\steamapps\common\Knights of the Old Republic II\override". You can unzip a 7z file using Archive Utility on macOS or by downloading a free program such as PeaZip for Windows/Linux. *Note: I have since created a mod fixing up models for the entirety of Citadel Station, and included the original hangar fixes available here. I recommend downloading that mod instead for your greatest convenience . To Uninstall: Simply remove "Citadel_Hangars_Repair" folder from your override folder. Included files: -201tel01.mdl -201tel01.mdx -201tel06.mdl -201tel06.mdx -201tel10.mdl -201tel10.mdx Compatibility: Users should expect full compatibility with any other mods, so long as they do not also affect/replace the above files. Acknowledgments: Thanks to Fred Tetra for making file extraction easy with KotORTool and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender. Disclaimer: This modification is not supported by Obsidian Eentertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
  2. 1 point

    Version 1.0.0

    342 downloads

    Heyorange's collar fix for JC's Cloaked Jedi Robes K1 A Mod for Star Wars Knights of The Old Republic Original author of the "JC's Cloaked Jedi Robes & Supermodel Port for K1 1.4" mod: JCarter426 Author of the CollarFix: Heyorange (aka Pataschka) Version: 1.0 DESCRIPTION: This mod is a collar fix for the "JC's Cloaked Jedi Robes for K1" modification In order for this mod to work properly you need to install JC's Cloaked Jedi Robes for K1" modification first The only thing I did is editing the neck part of the robes. The textures were taken from "JC's Cloaked Jedi Robes & Supermodel Port for K1 1.4" file The credit regarding everything else in these textures goes to JCarter426 This mod is divided into 3 parts like the original modification. The only difference is that all of the robe textures which are used are in gloves. - 100% Brown - Brown-Red-Blue - Brown-Red-Blue Alternative All the textures in this modification are in the .tpc format so that they may override textures from "JC's Cloaked Jedi Robes for K1" modification. At the same, time for modding purposes I attached CollarFix.psd in the same archive which contains only the 3 layers of the collarfix itself. INSTALLATION: To install simply drop all the files from one of the 3 folders in accordance with the version of the "JC's Cloaked Jedi Robes for K1" modification you have installed to the Override folder earlier and confirm the replacement of the files. This modification does not have (No Gloves) variation. If you installed (No Gloves) variation but have nothing against gloves just use the same folder name but without (No Gloves) tag, for example: If you installed "Brown-Red-Blue(No Gloves)" in the "JC's Cloaked Jedi Robes for K1" modification you can replace the textures by copying files from "Brown-Red-Blue" folder and etc. COMPABILITY: Works only with "JC's Cloaked Jedi Robes for K1" modification PERMISSIONS: CollarFix.psd can be used by anyone if I am credited as the original author of the CollarFix. THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
  3. 1 point

    Version 1.0.0

    70 downloads

    This is a mod to shorten the collar of Bastila's clothes. I think it makes her look less stuffy and more relaxed. 🙂 When used in conjunction with a 'Bastila Clothes for PC' mod, this will prevent the neck clipping which is sometimes seen when using a custom head/body. Installation: Copy the desired files into your Override folder. Bugs: This mod isn't compatible with any other mods that change the default clothes for the female PC or Bastila. I did my best to line up the vertices but there may be the occasional slip. Credits: -BioWare for the best SW game ever. -Fred Tetra for KotorTool. -Modified in Blender. Terms of Use: Please do not claim this mod as your own, or upload to any other site! Otherwise you may use this mod in any of your files with credit. Everyone likes to be recognized for their hard work. ^-^
  4. 1 point

    Version 1.1

    53,276 downloads

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION High Quality Blasters By Sithspecter Description: When Knights of the Old Republic won Game of the Year in 2004, none of the awards were for the blaster models. While the storyline and gameplay are top notch, the default weapons are sadly lacking in quality. Extremely low polygon models combined with 64 px by 64 px textures make them horrendous to look at. On my last playthrough of KotOR, I had enough of the ugly blasters. Who wants to pay thousands of credits for a terrible looking grey-ish blob that's supposed to be a top notch firearm? Nobody, that's who! So I sought out to fix this problem and provide high quality models and textures. This mod completely replaces the existing blasters with newly modeled firearms, complete with high quality textures. Special care was taken to retain the form and look of the original items, but in a high quality package. Each weapon was carefully textured based on close examination of its default counterpart. It's a much improved package that I hope will be a permanent addition to your KotOR override folder for years to come. Use: Use of High Quality Blasters is extremely easy. Put all the files in your Override folder, then play the game. That's it! The new models will automatically appear when you load up your last save. However, this mod does make a couple .uti changes to avoid doubling up on weapon textures. I've applied a new model and texture to a few items that share a model and texture in the default game. The following items are affected: Baragwin Assault Gun Baragwin Disruptor-X Weapon Baragwin Heavy Repeating Blaster Baragwin Ion-X Weapon Carth's Blaster Genoharadan Blaster What this means is that if you already have one of these items, it will still show up as high quality, but it will share a texture with another high quality item. If you re-acquire one of these through cheats or KSE, it will appear properly. If you start a new game, everything will appear properly. This will not negatively affect the gameplay in anyway. A note about the Sith Sniper Rifle: I discovered that the Sith Sniper Rifle is widely used as a blaster wielded by Sith Troopers. It looks somewhat comical used by them (predominantly fired from the hip). So, I have included something of a patch that allows the Sith Troopers to use a regular looking version of it with the new texture. The Sniper version can be found at Kebla Yurt's store in the Upper City North of Taris and in a container in the Sith Academy on Korriban. If you want to cheat more Sith Sniper Rifles that look like a sniper, use the following code: giveitem g_w_blstrrfl006 Installation: 1. Run "High Quality Blasters Installer.exe" in the zip file. 2. Follow the on screen instructions, and point the Installer to your game folder (not Override folder) 3. Profit Version 1.1: If you have installed High Quality Blasters previously, you can install this version over it and it will still be fine. However, if you want to fix the bug of the blaster randomly appearing under the Ebon Hawk on Tatooine, you must remove the following files (make sure of exact filenames): w_ionrfl_004.mdl (NOT w_ionrfl_04.mdl) w_ionrfl_004.mdx (NOT w_ionrfl_04.mdx) INCOMPATIBILITY: IF YOU HAVE TOASTY FRESH'S TOTAL WEAPON OVERHAUL OR FALLEN GUARDIAN'S WEAPON MODEL OVERHAUL TEXTURE REWORK, YOU SHOULD BE ABLE TO INSTALL THIS MOD OVER THOSE MODS WITHOUT AN ISSUE. HOWEVER: DO NOT INSTALL TOASTY FRESH'S TOTAL WEAPON OVERHAUL OR FALLEN GUARDIAN'S WEAPON MODEL OVERHAUL TEXTURE REWORK OVER THIS MOD. IT WILL LIKELY CAUSE THE TEXTURES TO BE WRONG. Bugs: Due to differences between the body models (especially female), the weapons will sometimes appear to clip the hands especially in the female off-hand). There is nothing I can do about this without introducing more issues, it is something that happens with the default weapons, and you will have to live with it. Changelog: Version 1.1: Fixed an issue where a blaster rifle randomly appeared under the Ebon Hawk on Tatooine. Fixed an issue where Bith instruments were replaced by pistols. Fixed the Assassin Droid and War Droid models to accept the high quality repeating blaster texture for their weapons. Credit: Thanks to 90SK, Fair Strides, Varsity Puppet, and Kexikus for providing feedback for this mod. Credit goes to Kexikus for the inspiration from your screenshots. They look fantastic so I modeled the screenshots for this modafter your High Definition Skyboxes mod. Permissions: Do not upload this mod or assets from this mod, modified or not, to other sites without my express permission. I have uploaded this mod to multiple sites and can provide support on those sites. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  5. 1 point

    Version 1.0.0

    201 downloads

    NOTE: The fixes provided in this mod have since been wrapped up into a larger mod, Repair Your Airspeeder... Again!, which also includes new and improved camera angles to boot. Download this mod if you do not want the other changes provided by that mod. If you have ever fixed up your own speeder on Nar Shaddaa, you know how much work has to go into it. You might also notice that whoever takes your speeder to the docks not only crashes it through the railing but also parks it halfway onto the catwalk, missing the opening space for speeders almost entirely. How embarrassing! Breathe easy, there's a fix: install this mod and the Force will be with your parking job. You should install TSLRCM prior to installing this mod. For an existing game, use a save file made before visiting the docks for the first time (this mod won't affect save files made any later). Installation: First download the 7z file and extract to somewhere on your computer. 7z files can be extracted using Archive Utility for macOS, or with free programs like PeaZip on Windows and Linux. Users have two options for installation: you can run the installer in the "Installer" folder (macOS and Linux users will need Wine to run .exe files) or open the "Manual Installation" folder and do it yourself, following the instructions in ReadMe.txt. Either method is easily done, but the installer maximizes compatibility with other mods. Modifications: -wp_airtaxi location and orientation in 303nar.git (via running the installer) -sw_startloc004 location in 303nar.git (via running the installer) -303nar.mod replaced (manual installation) Compatibility: Users should expect full compatibility with any other mods, so long as they make no modifications to the data listed above according to their install method. Running the installer maximizes compatibility, by modifying the necessary data in your 303nar.mod rather than replacing it wholesale. Requires TSLRCM 1.8.3 or higher. Acknowledgments: Thanks to Fred Tetra for making file extraction easy with KotORTool, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit 0.5, and of course for TSLPatcher. This modification is not supported by Obsidian Eentertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
  6. 1 point

    Version 1.0.0

    1,002 downloads

    Instruction: Move all the files from the archive to the override folder. Description: This modification adds parts of the T3-M4 and HK-47 TSL droids to KOTOR. Features: 1. Separate parts of T3-M4 are adapted to the first part of the game. For the shock limb of the droid T3-M4, the nature of the damage has been changed: now it stuns the enemy, and the stunning power is one of the strongest in the game. 2. The droid's rifle is changed: now you need a class droid ability to carry it; reduced damage done by the rifle, but it can be improved. Improvements are presented in the screenshots. 3. Parts for the T3-M4 can be found in the droid shop on Taris; parts for the HK-47 are in the droid shop on Tatooine. 4. New prices for items: in order to simplify their receipt, some prices are reduced. 5. Skills needed to get parts are reduced. 6. Parts of droids are very useful for both T3-M4 and HK-47. Now one of them can use regeneration, and the other can get a powerful weapon in their hands. 7. In addition, there are no restrictions on wearing parts by a certain droid, you can give them to the second droid. 8. The number of purchases is not limited, but, as you understand, it will be expensive. 9. Other features that you can find for yourself in the screenshots. Credits: Do not use this modification in any form without my permission. Thanks 1. Darth_Sapiens for Kotor Tool 2. TK102 for the K-GFF GFF Editor 3. Fair Strides for the KotOR SaveGame Editor 4. RevanFanMan for his idea, which gave impetus to the creation of a version for KOTOR Also similar modification: Screenshots: Droid rifle
  7. 1 point

    Version 1.1

    2,166 downloads

    Revan's Canonical TOR Lightsaber's 1.1 ========================== Compatible with TSLRCM 1.8.4 Here is the return of Revan's Canonical TOR Lightsabers. This time the models have been rescaled and the skins touched up a bit. It comes in all the standard game colors and is only learnable by fighting the vision of Revan in the Korriban Tomb. The mod is compatible with SLM 2.0 with the compatibilty patch included, but will replace the "Mandalorian War Leader's" lightsaber models and icons. I tried to pick an SLM saber that I thought not many would care for to replace it with. Who knows if I succeeded. Simply run the "RevanSabers.exe" to install for normal TSLRCM 1.8.4 gameplay. If also using SLM 2.0 - immediately apply the SLM compatibilty patch. To remove open the BACKUP folder created in the the original download folder and replace all files in game's Override and Modules folders. Not compatible with VP's Duplisaber Mod. Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.