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Showing content with the highest reputation on 11/04/2019 in Posts

  1. 1 point
    Nar Shaddaa is getting close to the finish line. I fixed the skybox in all modules and added the foreground buildings. On top of that I followed a suggestion by Jorak Uln to add some color variation to the windows of all buildings. The effect is intentionally pretty subtle but visible in this screenshot: Now I just need to get rid of the bright outline around the foreground buildings and maybe tweak the distribution of the background buildings some more to get more variety in the buildings closest to the player.
  2. 1 point
    Nar Shaddaa is coming together really well and much easier than I expected: A few things to note here: The 2D building backdrops in front of the skybox are still missing. And the windows are all way too yellow. I might also tweak the building distribution a little as it's pretty obviously all the same building on the right. But I'll add the other buildings first as that might already hide this issue.
  3. 1 point
    That head model is amazing! He looks scary for a Jedi, I'm never refusing his task again!
  4. 0 points
    I get shown icon ii_Mask_001.tpc when I try these. I'm a bit out of ideas, maybe someone else can contribute.