Leaderboard


Popular Content

Showing content with the highest reputation on 07/27/2018 in Posts

  1. 1 point
    View File Sith Assassin Ambush This mod was requested by @Spectrometer. This replaces part of the trio of Dark Jedi that ambush you on Tatooine and Kashyyyk with Sith Assassins from TSL. You have two options: 1) The two Dark Jedi by the sides are replaced with Sith Assassins 2) The leading Dark Jedi is replaced with a Sith Assassin Personally I would go with option #1 because in #2 the Sith Assassin will be the one speaking to you, while in #1 they will silently stand by the side. I doubt Sith Assassins would waste time on pointless conversations. But it's your choice, otherwise I wouldn't have made it Note: If you go with option #1, you will make the fight slightly easier. This is because one of the Dark Jedi had a Dark Jedi Knight robe, which I had to remove because it obviously looked weird with the new model. I might address this in the future. Installation: Run TSLPatcher.exe, choose which option you want from the dropdown menu, and select your main game folder. You will get 4 warnings if you install one of the versions when you already had the other installed. Uninstallation: Remove n_darkjh01.mdl/mdx, n_darkjlowm.mdl/mdx, tat17_darkjedi01-03, N_DarkJLowM01.tpc, and N_DarkJH01.tpc from your Override folder. Replace your appearance.2da and heads.2da with the backup that was generated. This is a port from TSL. I'm not sure if I have to clarify that, but just in-case. Compatible with any mod unless for some reason it uses the Sith Assassin TSL models/textures (n_darkjlowm.mdl/mdx, n_darkjh01.mdl/mdx, N_DarkJLowM01.tpc, and N_DarkJH01.tpc) Credits: Obsidian Entertainment (Sith Assassin model/texture) Bioware (KotOR) Fred Tetra (KotOR Tool) JCarter426 & Darth Parametric (helping me figure out porting between K1 and TSL) Spectrometer (original idea) bead-v (MDLedit) Stoffe (TSL patcher) Submitter eNoodles Submitted 07/26/2018 Category Skins K1R Compatible No  
  2. 1 point
    Thank you for this, I hope to see more salvaged sections of the project.
  3. 1 point
    I've been wanting this for a while, and now that SWTOR port mods have been popping up... I decided to just request this. Basically porting over Lana Beniko's head from KOTFE. If you could port over the armor too, that would be nuts really. As long as I have Lana's head I'm happy lol. Anyone interested in making this a reality? XD (Model I'd like to be ported)
  4. 1 point
    I just played the end of TSL with Hanharr in my party. Not even Kreia says what happened to him. My request is that someone give him a proper ending, my idea is that he dies at that moment where you are trapped with a big storm beast. In this version you are trapped with more beats and cant escape, Hanharr appears and free the protagonist but end trapped himself. So how about this?
  5. 1 point
    Want to report that drag-droppin' those files you attached [but I do delete 1 parameter inside the LDA_leaf02bump.txi; which is the isdiffusebumpmap 1. I chose to use the specular one] to the 'Override' do work on my end, and did not throw an error on loading. Here are some screencaps: Those are nice works, @Salk!
  6. 0 points
    So I've looked into the tslpatchdata of this mod and I see model files, appearance files, utc files but no textures... Is this how it's supposed to be? I imagine you'd need to actually port the textures and the models.