Just various other fixes. I posted the specifics somewhere but I forget where, so, the stuff I remember is some appearance corrections (Bandon's entourage being but not looking like Dark Jedi, for example), gender corrections (NPCs meant to be female but looking male, and vice versa, some with restored dialogue), some issues with NPCs that would loop animations but do a stupid spinning thing if you talked to them, and I think Shaardan missing his lightsaber in one area. Oh, and Dak's inventory being wrong in one area.
My changes to Vrook and Zhar was done merely because the "Revelation" cutscene on the Leviathan depicted them with opposite robes than what they had in Vanilla. I do believe deleting files "dan13_vrook.utc" and "dan13_zhar.utc" from the override will remove my mod.
To A Future Pilot: Perhaps make these two mods optional, or at least JCarter's mod as his mod is far bigger than my own.
I was under the impression that K1R and BoS:SR weren't compatible with each other, but I may be wrong lol.
Those warnings should be safe to ignore, although it's possible using the BoS:SR save could cause problems (just cause using saves that didn't have mods installed when you DO have mods installed will generally cause issues).
Definitely let us know how it goes though, and thanks for testing!
Cooooollll!!!!!
Yes, I am NOT OCD about much of anything...except for when there are doors that cannot be opened... so YAY!!!
"Not much..." Maybe, but this could be a good launching point for future modders running out of places for special/modded item drops
The changes you're talking about are not part of the Community Patch.
Also, you're wrong. [Force Persuade] You do like them and their original uniforms are terrible.