Recruitable Maxis 1.5

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About This File

Recruitable Maxis Mod

 

Description:
This mod will add a new character to KotOR called Maxis Lawquane, a merchant you will encounter on Tatooine and eventually add to your party on Yavin. A new game is recommended to get the most out of this mod.

 

Maxis has a quest just like the rest of your party. As you gain levels, more dialogue will be available with Maxis which will further his quest. I recommend you add Maxis to the party as early as possible so you don't miss out.

 

You will have the option to train Maxis as a Jedi or a Sith, which will affect his fate at the end of the game.

 

Access to the Shyrak Caves is required to complete Maxis' story, so don't finish Korriban before you finish Maxis' quest.

 

Instructions (if you don't want to know what happens in his quest or what to do, don't read this):
First you meet Maxis in the first module of Tatooine, situated to the left of the Ebon Hawk. There you can buy items from him; activate his sidequest; or, if you really want to, kill him.

 

Once you activate his quest, go to the Czerka offices and get in to a fight with the Rodian you'll find there. Once you've got the datapad from him, go back to Maxis for a reward. At this point, he leaves Tatooine and you can go and find him on Yavin.

 

To find him there, talk to Suvam Tan asking where he is. Maxis will appear and you can talk to him a bit more, and convince him to join your journey. He replaces T3-M4, whom you must sell to Suvam Tan in order to recruit Maxis. If you miss T3, don't worry, because he'll remain on the station and you can talk to him there.

 

After that, you have to level up a bit while talking to Maxis to continue the quest. Once you've finished the dialogue about returning to fight the Trandoshans, go back to Tatooine and you will be ambushed upon leaving the Ebon Hawk. This is a very difficult fight, you face off against 4 Trandoshans and their leader. Luckily, you'll get some custom loot as a reward.

 

After a couple more interactions, Maxis will stop wanting to speak to you. To complete the quest, you must talk to a Twi'lek found in the Czerka office on Dreshdae. Then you can talk to Maxis, and you will convince him to come with you to the Shyrak Caves to find a holocron.

 

The Glysh Family:
In version 1.4 I added the Glysh Family to this mod, and it's been expanded upon in Version 1.5.

 

The Glysh Family is a subplot that's intended to run through the entire game, but intersects with Maxis' story. Throughout the game you will come across members of the Rodian crime syndicate. In order to help Maxis on Tatooine, you have to kill one of the higher ups of the family, which causes them - and their leader, the mysterious Raika Glysh - to hunt you across the Galaxy.

 

Installation:
Just let the TSLPatcher do its thing.

 

Compatibility:
I can assure compatibility with K1R. For compatibility with Recruitable Kay, go to the folder labeled Recruitable Kay Compatibility and run the TSLPatcher. DO THIS AFTER INSTALLING BOTH MODS FIRST.

 

If you encounter or suspect any compatibility issues with any other mods, please PM me on DeadlyStream and I will be more than happy to try and fix it for you.

 

Bugs:
Maxis looks a little odd on the level up screen, which I believe is because he replaces T3-M4. It's nothing more than a visual problem, and has no impact on gameplay so I wouldn't worry about it.

 

If you come across any other bugs or miscellaneous problems please PM me!

 

Uninstallation:
Place all the files in the backup folder in to your Override and delete all files from tslpatchdata that are present in the Override.

 

Special thanks to Fair Strides, Kexikus, Darth Parametric and others on DeadlyStream who helped and answered my many questions for various parts of this mod. Without that help this mod wouldn't exist.

 

Special thanks to UnusualCharacters for providing voiceovers for Sith Troopers and Carth on the Leviathan.


What's New in Version 1.5   See changelog

Released

  • Maxis' quest has been expanded, now you must find the Holocron and fight the spirit inside
  • Updated appearance for Maxis
  • Maxis now has Dark Side transitions
  • Fixed the bug where all green Twi'leks have Maxis' head
  • You can now choose Maxis to save your party on the Leviathan (this includes new voiced lines by UnusualCharacters)
  • Maxis now has an actual store and faces the right way
  • Updated dialogue for Maxis and Nukro Glysh on Tatooine
  • All Glysh brothers now have separate appearances from regular Rodians
  • Unique appearances have been given to Jheko, Neboko and Etoko
  • Unique appearance has been given to Raika Glysh
  • Several new items, including a new set of robes, Lightsaber crystal and an animated armour
  • Three new cutscenes focusing on the Glysh - one on Tatooine, one on Manaan and one on Nar Shaddaa
  • Maxis no longer speaks Bastila's line if he's present in the Dark Side ending
  • If Maxis has not been turned to the Dark Side, you will fight and kill him along with Zaalbar and Mission if you join Bastila on the Unknown World (If you make Zaalbar kill Mission, Maxis will intervene and you will Force Choke him)
  • Two new encounters with the Glysh - one on Korriban and one on Kashyyyk
  • Updated dialogue for Ylesha Luprar in Dreshdae
  • Jheko should be less of a pushover during your fight with him on Lehon
  • Maxis now uses the Twilek Male soundset as opposed to the Swoop Gang Member
  • Fixed some issues with the Etoko fight on Tatooine
  • Maxis has some extra dialogue about the Glysh
  • Updated dialogue for Raika on Lehon
  • Like 2



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Nico the swoop racer on Tatooine has Maxis' head instead of his green head. Every other green twi'lek in the game is green I've just noticed this one.

 

Thanks for letting me know. I'm currently working on a pretty big update for the mod and I'm hoping to finally get rid of that problem once and for all. 

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Can't you go back to the Valley of the Dark Lords after you finish Korriban's quests?  I've always done Korriban last, so I might be wrong

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Can't you go back to the Valley of the Dark Lords after you finish Korriban's quests?  I've always done Korriban last, so I might be wrong

Only if either Master Uthar or Yuthura is the head master of the academy, however, if this mod changes that I am not sure (But perhaps that can be a 1.6 feature, be able to enter the academy after everyone goes hostile)

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Only if either Master Uthar or Yuthura is the head master of the academy, however, if this mod changes that I am not sure (But perhaps that can be a 1.6 feature, be able to enter the academy after everyone goes hostile)

Wait, you can only go back if the above happens

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Can't you go back to the Valley of the Dark Lords after you finish Korriban's quests?  I've always done Korriban last, so I might be wrong

 

Yeah that's my mistake, sorry. If you kill both Uthar and Yuthura you won't be able to get there though, so watch out for that.

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Is there anything to do with the 2 (at least that I can find) Glysh brothers on Taris?  In my lightside playthrough the first time I played this in 1.3 or 1.4, Sankro Glysh, the one in the bounty office next to Zax just talked to me and Nebuko? just ran away from me when I tried to talk to him.  Is there anything more added to 1.5 or something that I've missed with those 2?

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Is there anything to do with the 2 (at least that I can find) Glysh brothers on Taris?  In my lightside playthrough the first time I played this in 1.3 or 1.4, Sankro Glysh, the one in the bounty office next to Zax just talked to me and Nebuko? just ran away from me when I tried to talk to him.  Is there anything more added to 1.5 or something that I've missed with those 2?

 

You can kill Sankro but Neboko will just run off. I just added them there to establish the presence of the Glysh early on in the game.

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I have a problem on Tatooine.  When I get into the czerka offices and talk to the officer about hunting licenses, or anything, it just exits out of her dialogue and going back into it does the same thing, so I can't progress at all.

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I have a problem on Tatooine.  When I get into the czerka offices and talk to the officer about hunting licenses, or anything, it just exits out of her dialogue and going back into it does the same thing, so I can't progress at all.

Unless DarthRevan101 wants to say otherwise you just delete "tat17_10czerk_01.dlg". This happened to me in 1.4 and doing this worked.

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Unless DarthRevan101 wants to say otherwise you just delete "tat17_10czerk_01.dlg". This happened to me in 1.4 and doing this worked.

 

Yeah that's what I recommend for now. I'll take a look at that as soon as I can though.

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I don't know if it's any of the mods I'm using, but barely anything I have modifies Tatooine.  The only mods I have that I think would would cause it is Recruitable Maxis, Recruitable Kay, and K1R.  I've never had this problem before though, just with 1.5, so I don't know what N-DreW25's issue was.

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For some reason, the Maxis dialogue on Yavin Station is not showing up.  I'm talking to Suvam, and I can't ask him where Maxis is

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For some reason, the Maxis dialogue on Yavin Station is not showing up.  I'm talking to Suvam, and I can't ask him where Maxis is

 

That's strange. Do you have any other mods that modify Suvam's dialog? And have you definitely completed the sidequest on Tatooine? 

 

Also I don't think you can ask where Maxis is during your very first interaction with Suvam. If you haven't already, try talking to him again.

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That's strange. Do you have any other mods that modify Suvam's dialog? And have you definitely completed the sidequest on Tatooine? 

 

Also I don't think you can ask where Maxis is during your very first interaction with Suvam. If you haven't already, try talking to him again.

I don't think I have any other mods that modify his dialogue.  Yes, I'm pretty sure I've completed his quest.  I got the datapad and brought it back to him, and he said he was going to Yavin.  My journal says the same thing, that he's going to stay with an old friend on Yavin Station.  And I left and came back and talked to him several times, and still nothing.  However, I just went to the Ebon Hawk and came back out.  Do I have to go to a different world first and then come back?

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Here are the mods I'm using:

 

Recruitable Maxis

Recruitable Kay

K1R

Lightside Dodonna Transmission

Kill Star Forge Jedi

Carth's Republic Uniform and Flight Jacket

Jedi Council Robe Reskin

Improved Juhani

Fast Feats

Feat Progression for K1

Bendak Bounty Rework

Bendak Emblem Armor

Revan Canon Face

Regeneration

Robes for Korriban Sith Students

Qui-Don Jorn Saber Hilts

Genoharadan- Light Side

Jedi General Robes

Any Feat

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I just tried to reinstall the mod and it still didn't work.  However, I was already on Yavin and had already talked to Suvam once, so I don't know if that might have messed something up, but either way, it still didn't work

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For some reason, the Maxis dialogue on Yavin Station is not showing up.  I'm talking to Suvam, and I can't ask him where Maxis is

May be wrong but have you checked the wall terminal's on Yavin? Those spawn Maxis into the module.

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May be wrong but have you checked the wall terminal's on Yavin? Those spawn Maxis into the module.

The 2 doors where they say access denied?  Yeah, and nothing

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Sorry I've taken so long to respond. Thanks for the video though, it's quite helpful. I'm really not sure what could be causing that. Try copying the yav47_suvam.dlg directly from the tslpatchdata folder in to your Override (replacing the one already in there). Also just to be certain is the journal entry where it should be? If it's blank or at the wrong point then that would be the problem. 

 

If that doesn't work then if you have DLG Editor just remove the max_yavin conditional script from the dialog branch. As far as I'm aware you're the only one who has this problem so maybe that workaround would be for the best.

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Sorry I've taken so long to respond. Thanks for the video though, it's quite helpful. I'm really not sure what could be causing that. Try copying the yav47_suvam.dlg directly from the tslpatchdata folder in to your Override (replacing the one already in there). Also just to be certain is the journal entry where it should be? If it's blank or at the wrong point then that would be the problem. 

 

If that doesn't work then if you have DLG Editor just remove the max_yavin conditional script from the dialog branch. As far as I'm aware you're the only one who has this problem so maybe that workaround would be for the best.

What do you mean about the journal entry?  After I brought the datapad to Maxis, the journal updated and it said about him going to Yavin.  I'll try to copy the yav47_suvam file and see if that works

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Glad that worked. As for the journal entry, sometimes mods conflict which results in the journal entries for the mods to appear blank. The max_yavin script checks the journal entry so if that was the case then it would have caused that problem.

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Awesome mod! Big fan of Maxis and his backstory. Also really enjoyed the references to Kotor 2 such as the Zhug Brothers being mentioned,  

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