Bendak Starkiller Emblem Armour

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About This File

This mod will change the appearance of the armour for Bendak Starkiller. It will now be a unique yellow with custom emblems. The theme of the logos is that of an exploding star (hence the ring name "Starkiller"). His armour is in excellent condition (no battle damage), due to his earnings and the life of ease of a retired celebrity. The player will also have the option of obtaining the armour from Ajuur the Hutt, through dialog after the death match.

 

The golden armour is based on a collaboration of work between myself and LordRevan999 (at LucasForums). I drew all the logos, and sent them to LR999 to add to his golden armour, but since then, his mod has gone unfinished. I have tried to re-create the colour scheme he came up with, even though I've never actually had a copy of his texture file. As a result, everything in this package is my own work, but heavily inspired by our collaboration.

 

Since the overall look of the armour is so well done, I think that this should be shared with the Kotor modding community. I have held off releasing this mod for several years, in hopes that LordRevan999 would one day finish his mod. Since that doesn't look like it will happen, please enjoy this version, with thanks to LR999 for the inspiration.

 

As a bonus, I've included a skin and icon that are based on the image of Bendak shown in the Knights of the Old Republic Campaign Guide.

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since I don't see an edit button, I'll add this in as a new post:

 

The TSLPatcher will add a line to the appearance.2da, install a new .uti file, modify Bendak's .utc file, and copy the emblem armour to the override directory. To use the Campaign Guide varient, FIRST run the patcher, THEN copy the varient skin and icon .tga files to the Override directory (and over write the existing files).

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Guest Slstoev

Posted

I can't choose which to use. Oh mighty redrob guide me.

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I can't choose which to use. Oh mighty redrob guide me.

 

 

I personally prefer the golden armour with the exploding star logos. This armour will also make an appearance in the Revenge of Revan.

 

The second armour was a quickly added on bonus (but it does look pretty cool too). If you want to stay true to canon, this one makes more sense because of the campaign guide reference image.

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Is this mod compatible with K1R?

While I haven't actually tested it in-game, I did look at the files for K1R 1.0, and I didn't see any files that would cause a conflict with Bendak. I would say: Yes, it is compatible.

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Have you considered producing a patched version of tar02_duelorg021.dlg for compatibility with the official r/kotor mod build? That mod uses it's own version of the file to allow a light-side ending. I've seen the bounty rework one, but I do prefer the official build's version.

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