AxC's GONK and Loaded 1.1.0

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About This File

Ever wanted to bring back that broken GONK droid from the Ebon Hawk prologue? No? Too bad, I did. Because why wouldn’t the Ebon Hawk have a backup power droid?

This half-joke, half-cheat mod allows you to repair and reactivate the useless GONK droid found in the Ebon Hawk's floor. Once restored, this little power pack becomes an infinite energy source, letting you recharge personal shields, droid shields, and droid utility items for free.
The mod works only on saves where you did not leave Peragus yet. Once you board the ship, you can find the droid at the same place as during the prologue.

Requirements:
None! Modder's Tool: Power/Gonk Droid from newbiemodder is already included withing the mod.



Bugs:
The droid is a bit stupid (or is it me), so he does not diffirintiate between your fully and partially charged items. You should have the exact amount of 1 of the item you want to recharge, or the droid will just do its thing on random.

Credits:

newbiemodder, for Modder's Tool: Power/Gonk Droid
zbyl2, for M4-78 Enhancement Project
Fred Tetra, for KOTOR Tool
TK102, for DLGEditor
Torlack, stoffe & TK102, for NWNSSCOMP
JdNoa & Dashus, for DeNCS
Cortisol, for Holocron Toolset


What's New in Version 1.1.0   See changelog

Released

  • The mod now uses HoloPatcher to install
  • Increased the requirement for Repair skill to fix the droid from 2 to 3
  • Added dialogue options to change your mind about what type of equipment you want to recharge without exiting dialogue
  • Minor dialogue fixes (thanks Sith Holocron pointing this out)
  • Removed all dependencies (thanks N-DReW25 for clarification about those things)
  • Like 6



User Feedback

Recommended Comments

On 5/24/2025 at 5:49 PM, AxConsortium said:

Should've been more thorough, thank you :)
I'll update description accordingly.

It's a modder's resource, you don't have to force players to use the modder's resource since you can outright use those files in your mod so long as you credit newbiemodder for the assets.

  • Thanks 1

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4 hours ago, N-DReW25 said:

It's a modder's resource, you don't have to force players to use the modder's resource since you can outright use those files in your mod so long as you credit newbiemodder for the assets.

Didn't know that, nice to see mod policy is so open. I will keep this in mind for the future. Thanks again!

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On 5/26/2025 at 2:19 AM, AxConsortium said:

Didn't know that, nice to see mod policy is so open. I will keep this in mind for the future. Thanks again!

Make sure they're labelled as "Modder's Resource" or in the readme, generally under permission, it says something akin to "Free to use/no permission required".

 

If they don't have those, you'll have to politely ask the author for permission.

  • Light Side Points 1

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