K1 NPC Immersive Feats 1.1

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About This File

K1 NPC Immersive Feats
by Sdub

Version:
1.0

Description:
In TSL certain items can be limited to certain characters, In K1 however that is not possible... until now. I sought to create a workaround to limit certain items to certain characters. Especially for when modders create items.

The solution I came up with was creating unique feats for the NPC's that do not have one.
Four NPC's already have a unique feat with.
Bastila - Battle Meditation
Juhani - Force Camouflage
T3M4 - Blaster Integration
Zaalbar - Wookiee Toughness

I created one for each:
Carth - Decorated Pilot
Mission - Streetwise
Canderous - Regenerative Healing Implants
Jolee - Hermit
HK-47 - Assassin Droid

One important thing to note. These feats are for immersion only. They do not have any active effects attached to them unless the active effect already exists for the characters, like Canderous and his regen.
    
This mod is intended to be used as a resource. I'm planning on releasing a few mods that will require this as a base. Feel free to use it as well, all I ask is that proper credit is given.

A huge thanks to @Effix for helping me get the mod properly setup with the TSL patcher.

Please let me know if you have any issues.

Installation:    
Run TSLPatcher.exe and locate your swkotor folder

Uninstallation:    
Delete UTC Files for characters, icon images, and replace the dialog.tlk with the one in backup from patcher installation

Compatibility:    
This mod should be compatible with all mods

K1R Compatible:    
Yes

Tools Used:
TSL Patcher
ChangeEdit
TLKEdit
KOTOR Tool
Holocron Toolset

Big thanks to the KOTOR Modding Discord, Deadlystream, and @Effix

 


What's New in Version 1.1   See changelog

Released

Fixed a typo in Mission's feat

  • Like 2
  • Light Side Points 3



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@Sdub This is amazing! Just to confirm this mod's status as a resource... is it okay to include this mod within another mod or do you prefer that players download both separately (crediting you either way)?

I want to make sure to know the right way to use something as useful as this!

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8 hours ago, Masamune753 said:

@Sdub This is amazing! Just to confirm this mod's status as a resource... is it okay to include this mod within another mod or do you prefer that players download both separately (crediting you either way)?

I want to make sure to know the right way to use something as useful as this!

Can confirm

Either is fine. I'm intending on making a few mods that will require this one to be downloaded first.

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Hi there ! Surely gonna use this to change Carth class to Pilot, with the scout skill restriction and 2 skill points/lvl instead of 1. Maybe tie a hide item to him which gives him +1 atk vs dark side.

Anyway, ty for the mod its great !

 

EDIT : So it is done now with proper credit, many thanks !

Carth is a pilot

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Thanks go out to This mod author--Sdub

And, a shout out to CapitaineSpoque for building upon this mod--Carth is a pilot.

Now, my question is... are we still going to see some mods which build upon this one? It's been quite some time since Sdub posted they intend to build upon it. Some links to these being included here on this mod's page would be super useful... and appreciated for future use.

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