Ebon Hawk Model Fixes 2.0

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About This File

Ebon Hawk Model Fixes v2.0
=====================

 

AUTHOR: bead-v & ndix UR
FIRST RELEASE: 23 FEB 2017
SECOND RELEASE: 6 JUL 2017
GAMES: Star Wars Knights of the Old Republic II

 

Description:
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As can be seen in the before and after picture, there was an issue with one of the panels on the Ebon Hawk. I hex edited the model for that panel. If there is a problem with misplaced (simple) geometry, then I can move it out of the way, like I did with that black screen. KotOR1 doesn't have this problem. It's another case of TSL taking something that was perfectly fine in KotOR1 and breaking it / making it worse. Also, the same files would likely make K1 crash.

 

Version 2:
ndix UR has provided a fix for the lightmap issue with the floor panel outside the cargo hold.

 

Installation:
-------------
Grab the *.mdl, *.mdx and *.tga files and drop them into the following folder:
SWKotOR2/Override

 

Uninstall:
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Take them out again. If you encounter any, please let me know in the release thread and NOT on the download page.

 

Credits:
--------
ndix UR for fixing the lightmap issue

 

Thanks:
-------
Sith Holocron for putting together the first version of this mod because I was lazy :D

 

Known Bugs:
-------------

 

None known at this time.

 

Legal Disclaimer:
-------------------

 

All materials and copyrights belong to LucasArts, Obsidian Entertainment, and Bioware Corp.

 

I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a derivative mod, or use it in another mod, please put a line in the read-me, mentioning me.


What's New in Version 2.0   See changelog

Released

  • Added ndix UR's fix for the lightmap issue with the floor panels outside the cargo hold.
  • Thanks 1



User Feedback

Recommended Comments

Could you also fix the two pitch black plates that appear aboard the ship? One is also in the cockpit, at the center of the ceiling, while the other is near the cargo hold door, heading toward's Kreia's room.

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Could you also fix the two pitch black plates that appear aboard the ship? One is also in the cockpit, at the center of the ceiling, while the other is near the cargo hold door, heading toward's Kreia's room.

 

Here's the request thread for fixes for the other problems:

http://deadlystream.com/forum/topic/5162-k1-tsl-fix-ebon-hawk-shader-and-uvw-issues/

 

None of them are quite the same issue as this one, so I can't just snap fingers to produce the fixes. I hope that we'll be able to achieve it with combined efforts though.

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Thanks for this, bead-v! This black panel always bugged me! 

This fix should be included in TSLRCM!!

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Wow, I love the Ebon Hawk fix, this is one I'm going to download, hopefully I can find tons of ones which will restore her to a wonderful vessel. She deserves to be a kicka** ship! :)

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For me, the panel right below the one you fixed, in the cockpit, is almost entirely black.
Does anyone know how to fix this..?

Edit: Seems to be a lightmapping issue, there's a texture there, it's just not shown. The Screen texture is shown, probably because it's set to "Decal 1" or something like that...

20191207142352_1.jpg

Edited by Hulkninja

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