The main goal of the mod is to close up a lot plotholes mainly by creating content and generally making Malachor a bit more interesting... you know considering, it's the END of the game, and an instrumental part in most if not all main characters in the game.
Progress - 45%
Links - Malachor VI
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Comparison of TSLRCM's Malachor and Malachor VI's Malachor
Note: Not all content is mentioned in this list. We don't want to ruin the surprise!
TSLRCM - Kreia arrives at Malachor, and the Exile is transported directly to Malachor after cutscenes play
MVI - Kreia arrives at Malachor, the Exile and party are transported back to the Ebon Hawk, where the player needs to travel to Malachor manually.
TSLRCM - The Exile runs through killing storm beasts, Mira/Hanharr scene introduced. Remote's solo mission plays at a later time.
MVI - Mira/Hanharr scene plays, The Exile runs into the Remote while receiving briefing for his mission.
TSLRCM - Mira/Hanharr scene plays out the rest of the way. Remote/G0t0/HK scene plays out.
MVI - Mira/Hanharr scene, Remote/Goto/HK scene is player controlled, Visas and Mandalore walk the surface.
Trayus Core - Party vs. Kreia
TSLRCM - Planning cutscene plays if Mira present, Party confronts Kreia in cutscene
MVI - Planning cutscene plays with Mira or Hanharr, Party confronts Kreia (player controlled), Atton fights Sion
TSLRCM - The Exile runs around and kills sith Assassins, Exile fights Sion, Atton fights Sion in similar module
MVI - The Exile kills Sith assassins, Exile must choose the Trayus Crescent or Proving Grounds to go through, Exile fights Sion
TSLRCM - Sith Assasins, Dark Jedi, Sith Troops to kill.
MVI - Party is locked up on this side. If the Exile chooses this side, they can be saved.
Trayus Proving Grounds
TSLRCM - Party is locked up on this side, enemies to kill
MVI - Puzzles to solve, some enemies to kill
Trayus Core - Exile vs. Kreia
TSLRCM - The Exile fights Kreia, hears about party's future, ending cutscenes play
MVI - The Exile fights Kreia, hears about party's future, party escapes Trayus
Post End game:
TSLRCM - The credits play, return to the menu
MVI - Player is allowed to play around after the credits (ending the game will result in traveling to the Unknown regions via galaxy map)
Edited by VarsityPuppet, 05 September 2010 - 11:08 PM.