CarthOnasty 214 Posted October 16, 2020 This is the only place that doesn't have this option past the first zone. I guess I understand story-wise, but it's suuuuuch a long run. Just me qqing, but would be nice. (without having to use warp) 1 Quote Share this post Link to post Share on other sites
DarthParametric 3,782 Posted October 16, 2020 You can change the Unescapeable flag in the module's ARE from 1 to 0. But that will only work before entering the area for the first time. Otherwise you can do it via script, probably best done with an armband that will work for whatever current module you're in. 1 Quote Share this post Link to post Share on other sites
Salk 374 Posted October 16, 2020 I sympathize. I have been wondering myself why the area flag for all those areas is set to 1 and I am not even so sure it makes that much sense story-wise at all times. Quote Share this post Link to post Share on other sites