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Posted

Hi, 

 

I am currently trying to tweak Darth Parametrics https://www.darthparametric.com/files/kotor/k1/[K1]_DeadMan_Ep3_Anakin_Skywalker_Revised_02.7z

I use MDLedit to compile the MDL into an ASCII 

I import Geometry and Animations into 3DS Max 2012 Via KotorMax 

I make a slight adjustment to the face 

When I export the OdysseyBase, the photo in the attached happens.

How do I fix this? 

I have been a fan of this game since late 2004 and would love to be able to create my own head mods. Can anyone help me out? Thanks in advance.  -Misha

Untitled.png

Posted

I'll do that right away.

 

Also when I try to edit anything, Kotormax wont export it unless it's scaled to one. 

Like when I got to export the modified version with different scaled parts, the sanity report tells me that everything isn't scaled to 1. Is there a way to change this? 

 

  • 1 month later...

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