Darth_Misha

Registered
  • Content Count

    3
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Darth_Misha

  • Rank
    Jedi Initiate

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi, I am currently trying to tweak Darth Parametrics https://www.darthparametric.com/files/kotor/k1/[K1]_DeadMan_Ep3_Anakin_Skywalker_Revised_02.7z I use MDLedit to compile the MDL into an ASCII I import Geometry and Animations into 3DS Max 2012 Via KotorMax I make a slight adjustment to the face When I export the OdysseyBase, the photo in the attached happens. How do I fix this? I have been a fan of this game since late 2004 and would love to be able to create my own head mods. Can anyone help me out? Thanks in advance. -Misha Also, is there a way to change this? I want to resize different things and am not able to due to this.
  2. I'll do that right away. Also when I try to edit anything, Kotormax wont export it unless it's scaled to one. Like when I got to export the modified version with different scaled parts, the sanity report tells me that everything isn't scaled to 1. Is there a way to change this?
  3. Hi, I am currently trying to tweak Darth Parametrics https://www.darthparametric.com/files/kotor/k1/[K1]_DeadMan_Ep3_Anakin_Skywalker_Revised_02.7z I use MDLedit to compile the MDL into an ASCII I import Geometry and Animations into 3DS Max 2012 Via KotorMax I make a slight adjustment to the face When I export the OdysseyBase, the photo in the attached happens. How do I fix this? I have been a fan of this game since late 2004 and would love to be able to create my own head mods. Can anyone help me out? Thanks in advance. -Misha