UnseenComp 1 Posted September 12, 2019 Apologies if this is the wrong place for this, but if what I mention can be fixed, it might be? This may read strange, but Atton has a vertical line going down his forehead, but not his entire face. I don't think this is the black line issue that is fixed by GLOverride, as it does not fix it here and does not run down his face. Futhermore, Atton seems to be the only character in TSL with this problem, no other NPC has a line in their face. The line does disappear if you turn off MSAA and put anisotropic filtering no higher than 4x, so there might be a connection there. The head texture is (probably) not the issue, as retextures do not eliminate it. Which leads me to think there's something up with his head model that causes the problem, perhaps only on certain hardware or graphics settings. I did try poking at it with KOTORmax, but didn't get very far. Could something in his head model be changed to fix the problem? If not the head model, maybe the UV map? 1 Quote Share this post Link to post Share on other sites
Sith Holocron 2,477 Posted September 12, 2019 Read this to know why this could possibly be happening. This isn't the first time this has been noticed with Atton, by the way. Quote Share this post Link to post Share on other sites
UnseenComp 1 Posted September 12, 2019 (edited) 8 minutes ago, Sith Holocron said: Read this to know why this could possibly be happening. This isn't the first time this has been noticed with Atton, by the way. I don't think it's the same as the other black line issues. Atton is the only character in TSL with the problem, and the texture clamp setting in GLOverride that fixes the lines in KOTOR doesn't work here. Which makes me think something must be up in regards to his head model, particularly his forehead. Edited September 12, 2019 by UnseenComp Quote Share this post Link to post Share on other sites
DarthParametric 3,782 Posted September 12, 2019 2 hours ago, UnseenComp said: I don't think it's the same as the other black line issues Based on the UV layout, It sure seems like the same problem. First step, throw these textures in your Override and see what the line looks like. <removed> After that, you can delete those and then try this model with slightly altered UVs with the vanilla textures. <removed> Quote Share this post Link to post Share on other sites
UnseenComp 1 Posted September 12, 2019 23 minutes ago, DarthParametric said: Based on the UV layout, It sure seems like the same problem. First step, throw these textures in your Override and see what the line looks like. Atton_Texture_Test.7z 309.27 kB · 1 download After that, you can delete those and then try this model with slightly altered UVs with the vanilla textures. Atton_Head_UV_Tweak.7z 40.55 kB · 1 download The first file might fix it, kind of hard to tell, because something's up with his hair, bits of it are pink. The second file does fix it, though Atton's head is misaligned, and is no longer attached to his body. Quote Share this post Link to post Share on other sites
DarthParametric 3,782 Posted September 12, 2019 The textures weren't a fix. The pink was intentional to see if that shows up in the line. A different colour might have been better. As to the model, whoops, forgot to enable the headlink. This should be fixed: <removed> Edit: It doesn't warrant a formal DS release, since this is not a universal problem, but if anyone else needs it, you can find it here - https://github.com/DarthParametric/TSL_Atton_Head_Black_Line_UV_Tweak/releases/latest 1 Quote Share this post Link to post Share on other sites
UnseenComp 1 Posted September 12, 2019 6 minutes ago, DarthParametric said: The textures weren't a fix. The pink was intentional to see if that shows up in the line. A different colour might have been better. As to the model, whoops, forgot to enable the headlink. This should be fixed: Atton_Head_UV_Tweak_v2.7z 40.57 kB · 0 downloads Hey, that does it. Thanks. The line was real distracting. None of the other characters (that I've noticed) have one, which is why I thought Atton was different for some reason. Quote Share this post Link to post Share on other sites
UnseenComp 1 Posted September 15, 2019 On 9/12/2019 at 3:04 AM, DarthParametric said: The textures weren't a fix. The pink was intentional to see if that shows up in the line. A different colour might have been better. As to the model, whoops, forgot to enable the headlink. This should be fixed: <removed> Edit: It doesn't warrant a formal DS release, since this is not a universal problem, but if anyone else needs it, you can find it here - https://github.com/DarthParametric/TSL_Atton_Head_Black_Line_UV_Tweak/releases/latest Sorry for bugging you, but this causes a bright spot under Atton's right eye, didn't notice it at first, it's more noticeable depending on lighting I think. I'll take that over a black line in any case. Quote Share this post Link to post Share on other sites
DarthParametric 3,782 Posted September 15, 2019 That's a smoothing issue. Try the updated version in the Github link to see if that fixes it. 1 Quote Share this post Link to post Share on other sites
UnseenComp 1 Posted September 15, 2019 16 minutes ago, DarthParametric said: That's a smoothing issue. Try the updated version in the Github link to see if that fixes it. Seems all good now, thanks again. 1 Quote Share this post Link to post Share on other sites