Kexikus 995 Posted May 19, 2020 Haven't tried that yet as I was hoping to avoid to go through the process of saving an ascii just to recompile it afterwards in the very same tool. But using an ascii would certainly be a workaround as I can then easily change the value in a texteditor. Either way, it should work with a binary as well I think. Quote Share this post Link to post Share on other sites
DaFryinMayan 0 Posted October 29, 2020 (edited) I’m having an issue with MDLEdit where, after exporting from 3ds Max 2016, I try to load the exported mdl file, and when the loading bar reaches “Compiling Model” the software freezes for a second, and then crashes. I was thinking it was something on my end, but i’m not sure. p_hk47.mdl.ascii Edited October 29, 2020 by DaFryinMayan Quote Share this post Link to post Share on other sites
Effix 534 Posted March 17, 2022 Awesome tool, many thanks! Not sure if it was already spotted, but I noticed that texture changes do not stick/save in 1.0.104b, so I'm using 1.0.3 just for that. It would be great if you could fix that. Quote Share this post Link to post Share on other sites
Zombiewells 7 Posted November 29, 2023 Mdledit_v103 will not export self illum.color, ( in other words, if you want textures to blink). this happens here on a default texture but I am pretty sure its the same with lights. Repo error- -open Mdledit set to KOTOR 1 open and convert M01aa-01a (fist level in the game) MDL and MDX to ACII - convert ACII back to MDL and MDX file format - put MDL and MDX files in steamapps override file lights stop blinking. I have tried to exporting with every Mdledit export flag combination just to sanity check the issues. Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted November 29, 2023 Use the last beta version from this post. Quote Share this post Link to post Share on other sites
Zombiewells 7 Posted November 29, 2023 100 percent worked!!! Thank you Darth Parametric! Time to make that disco floor Quote Share this post Link to post Share on other sites