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Daniele

Models .mdl don't show up in KotOR Tool

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Hi guys, what's up?

My problem is, I can't see the models under KotOR 1 (in the KotOR Tool), or actually I can see that folder but it appears empty (as you can see in the lower part of the attached image).

Instead I don't get any problem with KotOR 2 and I can open them normally.

post-32357-0-51299900-1493030531_thumb.png

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Yes, the path is right and I manage to export the items.bif with textures, the lightmaps also, and I guess also the other files.

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I've got the same thing going on. I just assumed that the files can be found elsewhere, and a lot of them can (in items.bif, player.bif, party.bif, RIMs > Rims> ..., etc.). But I can't find placeable, door and area models anywhere. I'll try a few things to see if I can get it to work and report back later.

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Here we go:

There's an option 'Build Model BIF node in Tree' under Tools > Options, checking that will make it work (I needed to also restart Kotor Tool before it did).

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Here we go:

There's an option 'Build Model BIF node in Tree' under Tools > Options, checking that will make it work (I needed to also restart Kotor Tool before it did).

 

 

I used the compatibility mode to get my models.bif to work

 

 

 

Thanks guys, the 'Build Model BIF node in Tree' worked great.

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