Jump to content

Recommended Posts

Posted

Hello, I´ve got some questions regarding modding KotOR1

1. Is anyone able to tell me how to get Bumpmaps and/or Specular Maps to work on newly created models that vanilla didn´t had any bumpmaps?

 

2. Are we able to pack mods into one single file, say for example all my textures files of my "Endar Spire 2.0", so my override folder is a little bit tidier then now?

 

I will be thankful for all answers!

 

Posted

Are we able to pack mods into one single file, say for example all my textures files of my "Endar Spire 2.0", so my override folder is a little bit tidier then now?

You can use sub-folders in the Override folder for TSL, but it is not recommended because it merely exacerbates the potential for conflicts with other mods.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.