Fair Strides

Fair Strides' Script Shack

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Yeah, that one should work. If it doesn't work as you want it to, you can try moving the SetGlobalFadeOut below the SetGlobalFadeIn, and then possibly adjust the first number.

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Posted (edited)

Yup. it cut to black suddenly on the fadeout.

#holdmuhbeer

 

Hey how does SetFadeUntilScript work?

 

Edited by Kaidon Jorn

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That's usually used at the start of a dialog (like a cutscene) and keeps the screen black until the first script fires that isn't a conditional (I think it won't fire for a conditional). Then it fades in, IIRC.

Can also be used during module loads so that you can have everything set up and in the right spots, then start a dialog that runs a script or starts a cutscene to fire a script.

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Got a question...

k_def_disturb01 in a creature's OnDisturbed field,... I know the script is blank and "not currently used", but what was it for? 

Is it like a OnInventoryDistubed on a placeable?

I want to have a droid drop a saber part, then fire a journal entry script.

So is the only way to do this for a creature is have the OnDeath script give you the part and add the journal entry?

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