Jump to content

Recommended Posts

Posted

Drag and drop the texture from wherever it's at onto your physical model in GMax.

It won't let me, it just shows a block sign on my mouse pointer

 

Ok, so what I did was import a mask which were "verpineheadgear" and so I deleted that model, and created some shapes to make it into the object I wanted, is that ok?

Posted

Sounds like you need to read/watch some basic Max tutorials before going any further. Google is your friend.

 

For textures, create a new material, add a texture in the diffuse slot, apply it to the mesh.

OMG! thanks! I didnt even know that the little grey box next to diffuse was for that!

 

Hmmmmm... but even after I added the image, it is still a plain color.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.