Kainzorus Prime 205 Posted March 8, 2014 File Name: K1 - Clone Wars Armors File Submitter: Kainzorus Prime File Submitted: 08 Mar 2014 File Category: Mods K1R Compatible: Yes Authors:Kainzorus Prime, Darth DeadMan, Fair Strides, DarthParametric Mod Name:Clone Wars Armor Pack *************************Under NO circumstances is this, or any of my other,mod(s) to be posted on ANY site other than by myself.*************************1. Info=========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of Republic Trooper aboard the Endar Spire, or use the console commands. 2. Installation:=========Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage=========All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Endar Spire, marked “Republic Quartermaster Corpse”. Item codes are as follows: clone_clean - Clean Episode III Armorclone_dirty - Weathered Episode III Armorclone_blue - 501st Legion Armorclone_red - Shocktrooper Armorclone_green - 442nd Siege Battalion Armorclone_yellow - 212th Attack Battalion Armorclone_grey - 41st Elite Legion Armorclone_star - 327th Star Corps Armorclone_neyo - 91st Reconnaissance Corps Armorclone_shadow - Shadowtrooper Armorclone_para - Paratrooper Armorclone_marine - Galactic Marine Armorclone_gree - Commander Gree’s Armorclone_cody - Commander Cody’s Armorclone_bacara - Commander Bacara’s Armorclone_bly - Commander Bly’s Armorclone_deviss - Captain Deviss’s Armorclone_commando - Commando Armorclone_boss - Delta-38’s Armorclone_sev - Delta 07’s Armorclone_fixer - Delta 40’s Armorclone_scorch - Delta 62’s Armorclone_classic - Clean Episode II Armorclone_captain - Clone Captain Armorclone_commander - Clone Commander Armorclone_sergeant - Clone Sergeant Armorclone_lieutenant - Clone Lieutenant Armorarc_basic - ARC Trooper Armorarc_red - ARC Captain Armorarc_blue - ARC Lieutenant Armorarc_yellow - ARC Commander Armordc-15a - DC-15A Blaster Rifledc-15s - DC-15S Blaster Carbine 4. Credits:===========Special thanks to: MarcusLeCoy - Original 501st Legion texture.Dark_Cuillere - Original Commander Cody texture.Ruku - Most of original Episode III Clone textures.Pahricida - Original DC-15A model and textures.SoM3 - Original DC-15s model and textures.Holowan Laboratories - For all the great resources. 5. DISCLAIMER:=============== This Mod is not supported by LucasArts, Bioware or Obsidian.Please do not contact them for support of this mod. Copyright:Star Wars: Knights of the Old Republic, characters, items, etc. are trademarksand copyrights owned by their respective trademark and copyright holders.Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. aretrademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp.Obsidian are trademarks of Obsidian Entertainment.All trademarks and copyrights contained in this document are owned by theirrespective trademark and copyright holders. Click here to download this file Quote Share this post Link to post Share on other sites
milestails 264 Posted March 9, 2014 Nice friggin' work! Quote Share this post Link to post Share on other sites
LexxBludhart 0 Posted January 21, 2016 im having an issue with this mod So even though it uses the TSLPatcher, it doesnt alter teh appereance.2da file, it just says it already exists and doesnt override it or alter it. As a result, all the clone armor is a solid shiny bronze color.What do?? Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted January 21, 2016 They wrongly implemented the TSLPatcher setup. Go to where you extracted the mod, go to the tslpatchdata folder, open changes.ini in a text editor like Notepad. Go the section labelled [install_folder0] and delete the row "File0=appearance.2da". Save it and close. In the tslpatchdata folder, delete the existing appearance.2da and replace it with this one: http://dpmods.wheb.org/files/kotor/misc/Vanilla_K1_Appearance.zip Check the "backup" folder in the mod's base directory (where TSLPatcher.exe is) and if there is an appearance.2da there then move that to your game's Override folder, overwriting the one that is there. If there is no 2DA in the backup folder, then just delete the one in the Override folder. Then run TSLPatcher again. Quote Share this post Link to post Share on other sites
LexxBludhart 0 Posted January 21, 2016 Did all that, and all the clone armor is still solid bronze :/ Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted January 21, 2016 I just did a test install of it. It works fine here: Whatever that problem is it must be something on your end. Have you tried adding the items to a save where you hadn't previously gotten them? Just start a fresh game, save as soon as you get free of the intro cutscene, and add them via KSE. Load it up and see if it still happens. Quote Share this post Link to post Share on other sites
LexxBludhart 0 Posted January 21, 2016 nope, still all bronze and shiny Quote Share this post Link to post Share on other sites
Xazel1138 0 Posted March 1, 2016 So I downloaded this mod on my android phone to add this to my override folder since I cannot use tslpatcher on phone and when I get the armor and attempt to equip them my game crashes is there a way arround this? The guns equip perfectly fine I just cannot equip any of the armor Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted March 2, 2016 The mod requires TSLPatcher to install. You can't just dump it in the Override. Quote Share this post Link to post Share on other sites
Xazel1138 0 Posted March 2, 2016 So there is no way arround it? Quote Share this post Link to post Share on other sites
ZeldaTheSwordsman 40 Posted January 20, 2021 Is there a way to manually uninstall the mod? I wound up having to reinstall this mod because of having to reinstall K1R. And on the save files where I already had the armor, it... caused an interesting (and in one case, hilarious) result. Each of the armors ends up showing as one of the following 3 models instead. I tried dumping the armors in a container to see if that reset them. No dice. Even if I savequit in an area separate from the one where the container was located and then went back to it. The issue is only on save files where I already had the custom gear from this mod; on a fresh file, the armor worked fine. Any idea how to fix this? Quote Share this post Link to post Share on other sites