bead-v 251 Posted September 6, 2012 (edited) Hey guys!Some time ago I needed to modify a module's .pth file for a mod and I decided to make an editor. I've been developing it slowly over the past two months, and I think I'm finally done with it.Since this was my first program it's not a state-of-the-art editor app, but I still thought I'd put it up here if anyone ever needs to edit/create new .pth files.http://www.mediafire.com/?av5w161aut87da3(UPDATED: 19/7/2014)The program has not been tested extensively though, so it likely contains bugs. If anyone encounters any I'd appreciate it if they could report it to me so I can fix them. EDIT: The editor doesn't work for K1. Will try to add support for K1 soon. Edited July 19, 2014 by bead-v Quote Share this post Link to post Share on other sites
zbyl2 811 Posted September 6, 2012 Awesome job, bead-v! I'm looking forward to playing around with this new tool. Quote Share this post Link to post Share on other sites
bead-v 251 Posted September 6, 2012 Thanks zbyl. Let me know how that goes.. =P Quote Share this post Link to post Share on other sites
Ferc Kast 42 Posted September 7, 2012 I may have to try it out sometime. As far as the zooming mentioned in the readme, any chance in a future update for an alternative method for people like me who only have a laptop? Quote Share this post Link to post Share on other sites
bead-v 251 Posted September 7, 2012 Uh... I didn't even think about that. Sure, Ferc, I can do that. I'll probably add zoom in and zoom out options to the menu. Quote Share this post Link to post Share on other sites
bead-v 251 Posted September 9, 2012 I updated the file, you can now zoom in and out without a mouse wheel. I also fixed some bugs. Key shortcuts work now. Quote Share this post Link to post Share on other sites
Fallen Guardian 27 Posted October 2, 2012 Looks interesting... What exactly do .pth files do? Quote Share this post Link to post Share on other sites
bead-v 251 Posted October 3, 2012 The module's paths are defined in its .pth. These paths are used by creatures when they move. Without them they are unable to move, unless there is a direct line between the two points. It's not something that needs to be used often, but sometimes certain parts of a module are not linked by paths, meaning that creatures can't get from one part to the other. You would also need it for new modules. Quote Share this post Link to post Share on other sites
Canderis 180 Posted October 8, 2012 I can't seem to get the map to show in the module i am editing. Quote Share this post Link to post Share on other sites
bead-v 251 Posted October 13, 2012 The map has to work ingame for the program to display it properly. If it doesn't then you need to modify the .are file. Quote Share this post Link to post Share on other sites
Canderis 180 Posted October 13, 2012 Ah. That's probably it. Thanks. Quote Share this post Link to post Share on other sites
InSidious 237 Posted November 3, 2012 Nice work, bead-v! Quote Share this post Link to post Share on other sites