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Posted

Realizing I should make topics by mods instead of by issue. I have one final problem before I'm able to finalize this mod. I have a custom lightsaber hilt that I made in Blender, but in-game the lightsaber blade shows up "boxy", highlighting the boundary of the blade's box instead of retaining a blade-like shape. I tried comparing it to a new Blender file made with the default saber, but I don't see any obvious differences in the blade. Does anyone have any idea what might be wrong?

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dk_txt_exar.tga exarkun_dbl.blend w_lsabreblue01.tga

Posted (edited)
On 8/29/2026 at 1:26 PM, dodrarikaan said:

I'm using Blender 4.0, and I think I'm using KotorBlender 2.1.0

That version of kotorblender is many years old, the latest distro is here: https://github.com/OpenKotOR/kotorblender

 

I'm not even sure how you got that version of KOTORBlender, have you had it for years or is there somewhere you downloaded it from? I can only find the OG release and this version.

Edited by Vriff
Posted
42 minutes ago, Vriff said:

That version of kotorblender is many years old, the latest distro is here: https://github.com/OpenKotOR/kotorblender

 

I'm not even sure how you got that version of KOTORBlender, have you had it for years or is there somewhere you downloaded it from? I can only find the OG release and this version.

I downloaded it a couple of years back, so I don't really remember. I'll update my blender and kotorblender versions and see what I can figure out. Thanks, Vriff!

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