WhiteSaber Posted August 6, 2025 Posted August 6, 2025 Hi out there - I wonder if anyone knows where I can find this female character pictured below. I would like to use her as playable character in my game, but I can't find her. I tried contacting who uploaded this picture, but never got a response. Anybody out there have any ideas - or a link I can download her from? much appreciated!☺️ 1 Quote
DeathScepter Posted August 6, 2025 Posted August 6, 2025 that is one of Dark Hope's head models. Dark Hope is one of the resident reskins modders here. Quote
StellarExile Posted August 6, 2025 Posted August 6, 2025 Going off of what DeathScepter said, I believe it is a reskin of one of DP’s TOR heads 1 Quote
DeathScepter Posted August 6, 2025 Posted August 6, 2025 Dark Hope WIP - Work In Progress - Deadly Stream you might like this Quote
DarthParametric Posted August 7, 2025 Posted August 7, 2025 9 hours ago, StellarExile said: I believe it is a reskin of one of DP’s TOR heads Doesn't look like it. As far as I can recall, the only human heads I ported were for Kira (doubles as the TOR Jedi Exile with different hair) and Jaesa, and that's not either of them. Doesn't appear to be any of the vanilla K1 or TSL heads though. The hair definitely has that chunky TOR look to it, but having a quick browse through the TOR Community character creator tool I couldn't see it. However, if you look at what I assume is Canderous on the left, you can see he has rounded ears. That's a dead giveaway that it's not a vanilla head, since those all have blocky rectangular ears. My guess is that this is from some sort of "high poly" head mod. Doesn't appear to be a mod that's hosted either here or Nexus that I can see from a quick search though. @Dark Hope: Where does that female head model come from? 1 Quote
Dark Hope Posted August 7, 2025 Posted August 7, 2025 8 hours ago, DarthParametric said: Похоже, что нет. Насколько я помню, единственные человеческие головы, которые я портировал, были у Киры (двойник джедая-изгнанника из TOR с другой причёской) и Джаэсы, но это не они. Однако это не похоже ни на одну из ванильных голов из K1 или TSL. Причёска определённо похожа на причёску из TOR, но я не смог найти её в инструменте для создания персонажей из сообщества TOR. Однако, если вы посмотрите на то, что, как я предполагаю, является Кандерусом слева, то увидите, что у него округлые уши. Это явный признак того, что это не ванильная голова, поскольку у всех ванильных голов уши прямоугольные. Я предполагаю, что это какой-то мод на «высокополигональные» головы. Однако, судя по результатам быстрого поиска, этот мод не размещён ни здесь, ни на Nexus. @Dark Hope: Откуда взялась эта модель с женской головой? Everything is on the surface) Spoiler 1 Quote
DarthParametric Posted August 7, 2025 Posted August 7, 2025 Huh. Well of all possibilities, that wasn't on my bingo card. 1 Quote
Dark Hope Posted August 7, 2025 Posted August 7, 2025 7 minutes ago, DarthParametric said: Huh. Well of all possibilities, that wasn't on my bingo card. The model was converted at my request (service for service) for personal use. It has a number of problems: And a tail sticking out. Spoiler Quote
DarthParametric Posted August 7, 2025 Posted August 7, 2025 Yeah, the revelation scene is bad for big hair. K1CP does adjust the hood to fit vanilla hair though. You should try downloading the MDL and MDX and testing them out. Anyway @WhiteSaber, the mystery has been solved. It's a one-off, so no soup for you. Quote
WhiteSaber Posted August 9, 2025 Author Posted August 9, 2025 Oh well that's too bad - nice looking character though. Quote
Dark Hope Posted August 28, 2025 Posted August 28, 2025 On 8/7/2025 at 2:47 PM, DarthParametric said: Yeah, the revelation scene is bad for big hair. K1CP does adjust the hood to fit vanilla hair though. You should try downloading the MDL and MDX and testing them out. Anyway @WhiteSaber, the mystery has been solved. It's a one-off, so no soup for you. Spoiler Good day. I haven't seen these messages. Thank you!) The problem with the tail has been solved. But the problem with the eyelashes. Perhaps you'd like to take a look: Lara.rar 1 Quote
DarthParametric Posted August 29, 2025 Posted August 29, 2025 13 hours ago, Dark Hope said: But the problem with the eyelashes What's the problem? Quote
Dark Hope Posted August 29, 2025 Posted August 29, 2025 3 hours ago, DarthParametric said: What's the problem? Looks fine in game. Texture behaves incorrectly in cut scene. Spoiler Quote
DarthParametric Posted August 29, 2025 Posted August 29, 2025 57 minutes ago, Dark Hope said: Texture behaves incorrectly in cut scene Define "behaves incorrectly". Edit: I can't really make out anything in that screenshot. Is it alpha blending that's the issue? Quote
Dark Hope Posted August 29, 2025 Posted August 29, 2025 9 hours ago, DarthParametric said: Define "behaves incorrectly". Edit: I can't really make out anything in that screenshot. Is it alpha blending that's the issue? You understood the problem correctly. Quote
DarthParametric Posted August 31, 2025 Posted August 31, 2025 On 8/30/2025 at 2:39 AM, Dark Hope said: You understood the problem correctly. Does that only happen in the revelation cutscene? Or any cutscene/conversation? Quote
Dark Hope Posted August 31, 2025 Posted August 31, 2025 9 hours ago, DarthParametric said: Does that only happen in the revelation cutscene? Or any cutscene/conversation? I only noticed this in revelation. The finale, but it is not so clearly expressed there. Quote
DarthParametric Posted August 31, 2025 Posted August 31, 2025 Create a TXI for the face texture and the DS transitions containing the following: blending punchthrough I'm not sure that will fix it, but it's worth a shot. Quote
Dark Hope Posted September 2, 2025 Posted September 2, 2025 On 31.08.2025 at 19:12, DarthParametric said: Create a TXI for the face texture and the DS transitions containing the following: blending punchthrough I'm not sure that will fix it, but it's worth a shot. Ok, thanks for the advice. I'll try) On 31.08.2025 at 19:12, DarthParametric said: Create a TXI for the face texture and the DS transitions containing the following: blending punchthrough I'm not sure that will fix it, but it's worth a shot. It looks like "blending punchthrough" by default causes this effect. I didn't use .txi at all to make this area transparent. Spoiler There are no problems when editing the "side of power". Spoiler I saw a tail sticking out Nothing works( It seems like the only solution is to remove the model's eyelashes and make the tail even smaller.🤣 Quote
Dark Hope Posted September 14, 2025 Posted September 14, 2025 On 31.08.2025 at 19:12, DarthParametric said: Создайте TXI для текстуры лица и переходов DS, содержащих следующее: сквозное смешивание Я не уверен, что это поможет, но попробовать стоит. I got an idea to create an animation from 2 frames and convert it to DS) Quote
DarthParametric Posted September 14, 2025 Posted September 14, 2025 On 9/3/2025 at 8:54 AM, Dark Hope said: I saw a tail sticking out The hood could be edited to push it further back. I'll have a look at it when I get the chance. On 9/3/2025 at 8:54 AM, Dark Hope said: It looks like "blending punchthrough" by default causes this effect. Really? A couple of vanilla player heads use the same semantic. I did a quick test starting a new game with it and it worked fine. Without it, there were blending errors when the eyelashes overlapped the light panel on the wall in the background when talking to Trask. Try this - KFHC05.txi Quote
Dark Hope Posted September 14, 2025 Posted September 14, 2025 47 minutes ago, DarthParametric said: Капот можно отрегулировать, сдвинув его назад. Я посмотрю, когда будет возможность. Серьёзно? Пара ванильных игровых голов использует ту же семантику. Я провёл быстрый тест, запустив с ним новую игру, и всё сработало отлично. Без него возникали ошибки наложения, когда ресницы перекрывали световую панель на стене на заднем плане во время разговора с Траском. Попробуйте вот это — KFHC05.txi I got shovel eyelashes. The transparent area shines): Spoiler Spoiler Quote
DarthParametric Posted September 14, 2025 Posted September 14, 2025 Attach that Tatooine save so I can test it on my end. What graphics card do you have? Quote
Dark Hope Posted September 15, 2025 Posted September 15, 2025 On 9/14/2025 at 5:41 PM, DarthParametric said: Attach that Tatooine save so I can test it on my end. What graphics card do you have? 000002 - Game134234 (25).rar Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.