offthegridmorty 51 Posted November 24, 2023 View File Bastila Has TSL Battle Meditation Gives Bastila a unique Force power based on the Battle Meditation power from TSL. *NOTE: This mod will only work properly on saves from before Bastila has joined your party.* DETAILS This mod essentially ports the "Improved Battle Meditation" Force power from KOTOR II and gives it to Bastila as a starting power instead of Force Aura. Like in TSL, the power adds +2 to attack rolls, damage, and will saves for all party members and -2 for enemies within a 10m radius for 20 seconds at a cost of 35 FP. It also increases vitality regeneration for the duration. The power is not selectable at level-up by the PC or party members and is only added as one of Bastille’s starting powers. The VFX and Force power icon are ported from TSL. In KOTOR II, Improved Battle Meditation is a level 12 power while this mod gives it to Bastila at level 3, so it's possible there's an effect on balance in the early game. I don't think it's too OP of a power but let me know if you have feedback. INSTALLATION To install, run TSLPatcher.exe. This is required. Don't try to copy the files over manually. NOTE: If you install on a save from after Bastila has already joined your party, she won't have the power and won’t be able to select it on level-up. You can use save editor to give her the power. If any files are modified, a backup folder of unmodified files will be created inside the mod folder. UNINSTALLATION To uninstall, remove spells.2da, visualeffects.2da, effecticon.2da, p_bastila.utc, fp_bmed.ncs, v_bmedit2_imp.mdl, v_bmedit2_imp.mdx, v_bmedit2r_imp.mdl , v_bmedit2r_imp.mdx, and ip_battlemed02.tga from the override folder. Replace unk_m44ac.mod in the modules folder with the version in the backup folder. Replace dialog.tlk in the main game folder with the version in the backup folder. Then move any remaining files in the backup folder to override. COMPATIBILITY Should be compatible with most other mods as long as they use TSLPatcher or you install this mod afterward. Could potentially conflict with other mods that edit Bastila's starting Force powers. PERMISSIONS Please don’t reupload without my permission. CREDITS offthegridmorty djh269 - endgame Bastila support, icon upscale & other tweaks - thanks! KOTOR Tool - Fred Tetra TSLPatcher, TalkEd - stoffe, Fair Strides This mod contains assets from SW: KOTOR II TSL Submitter offthegridmorty Submitted 11/23/2023 Category Mods K1R Compatible Yes 1 Quote Share this post Link to post Share on other sites
th3w1zard1 30 Posted April 24 If using your K2 force powers in K1, do I install this before or after, or does it not matter? Couldn't find any information on the readme's about it. Quote Share this post Link to post Share on other sites
offthegridmorty 51 Posted April 25 1 hour ago, th3w1zard1 said: If using your K2 force powers in K1, do I install this before or after, or does it not matter? Couldn't find any information on the readme's about it. Any order is fine. K2 FPs doesn’t add battle meditation so they shouldn’t conflict. 1 Quote Share this post Link to post Share on other sites
th3w1zard1 30 Posted April 25 1 hour ago, offthegridmorty said: Any order is fine. K2 FPs doesn’t add battle meditation so they shouldn’t conflict. Thanks, was about 99% sure that was the case after checking `changes.ini` but wanted to triple check. Cheers! Thank you for making this! Quote Share this post Link to post Share on other sites
offthegridmorty 51 Posted April 25 3 hours ago, th3w1zard1 said: Thanks, was about 99% sure that was the case after checking `changes.ini` but wanted to triple check. Cheers! Thank you for making this! Np, thanks for downloading! Quote Share this post Link to post Share on other sites