Yeah. I was referring to Bloodrayne, the videogame character. And, by jove you are right! I don't know how the lighting has a such a drastic difference in game, but after looking it over, I have to say that the hair fits in and the lips look alright to me. (thus making my previous comment inaccurate)Weird how actually trying it helped...
As for animating textures, I have tried to find an answer to that question, but I just don't know how Aurora/the NWN engine uses them. I have recently been trying to make the sith lightning above the ritual in Freedon Nadd's tomb higher quality, but all of my attempts make it stop animating properly.
Maybe someone around knows how to animate textures and could help both of us .
-Edit
I notice you said animated lighting, but I believe that lightmaps are used for lighting in Aurora/NWN engine and are technically textures; unless maybe it uses some code for it.