OzilsEyes

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Everything posted by OzilsEyes

  1. Points 1/2: There are some models available out there for: - Stormtroopers - Stormtrooper weapons - Clone Troopers - Darth Vader - Anakin - Movie Jedi Robes - Movie Bounty Hunters / Mandalorians You could use those for your own personal mod development or seek permission to include them in your mod. Alternatively, create your own models which is obviously a lot harder (which was already suggested). You would also need to do this when creating new areas too, you ‘could’ reuse current models for your levels but wouldn’t advise as it would not look like any of the planets you’re trying to achieve. Points 4/5: In regards to restructuring the story, this part is actually fairly easy (depending on what mechanics you want from your cutscenes, quests etc.), it’s just going to take a lengthy amount of time. It can be achieved initially by removing all quests & global, then removing all trigger points, scripts relating to triggers from each levels .mod/.rim files, you’d also need to remove characters and any placeables you don’t intend to use. If you were to model your own levels, the likelihood is you could leave the existing stuff & just add your own additional content. Please note, all the above resource I mentioned is intended for Kotor 2, I’m assuming you want to mod this game. If you have any questions, feel free to drop me a message & I’ll assist where I can.
  2. I’m sure it’s something to do with meta tags, I may be wrong to be fair… but I’ve also noticed this when I’ve tried to search for something I know is on DS but just get other results
  3. View File TSL Telos - Czerka Site Door Reskin / Model Fix =========================================================================== TSL Telos - Czerka Site Door Reskin / Model Fix =========================================================================== Description: The doors in the Czerka Site have always thrown me off, they're reusing the Peragus door - which is fine... however; the UV map for each model object was atrocious, none of them matched & one was put in for whatever reason? This mod reskins the doors on the Telos Czerka Site in the restoration zone, it also fixes a hole in the floor in the model & removes a pointless plate with a texture of a door on, to match the rest of the environment. Includes: New door skin for 2 of the doors, removed the third on the bunker to match the other bunker. Resized objects on the level to make it match. Fixed a hole in the floor near the ramp, I was not aware of the hole in the floor until I came across a thread (here) by PapaZinos, when I was searching for '233telg' to check compatibility. Instead of using PapaZinos' fix, I decided to fix it myself to make this release compatible with his but will still credit him as he's already released a fix. Screenshots: Installation: Copy the files into your override folder. Uninstall: Remove the following files from your override folder: 233telg.mdl 233telg.mdx CAT_d03.tga Legal Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: (Kotor Modding) Tools Used: Submitter OzilsEyes Submitted 11/20/2024 Category Mods TSLRCM Compatible Yes
  4. Can you send your spells.2da from your override folder / show a screenshot of the bottom lines please?
  5. 11 downloads

    =========================================================================== TSL Telos - Czerka Site Door Reskin / Model Fix =========================================================================== Description: The doors in the Czerka Site have always thrown me off, they're reusing the Peragus door - which is fine... however; the UV map for each model object was atrocious, none of them matched & one was put in for whatever reason? This mod reskins the doors on the Telos Czerka Site in the restoration zone, it also fixes a hole in the floor in the model & removes a pointless plate with a texture of a door on, to match the rest of the environment. Includes: New door skin for 2 of the doors, removed the third on the bunker to match the other bunker. Resized objects on the level to make it match. Fixed a hole in the floor near the ramp, I was not aware of the hole in the floor until I came across a thread (here) by PapaZinos, when I was searching for '233telg' to check compatibility. Instead of using PapaZinos' fix, I decided to fix it myself to make this release compatible with his but will still credit him as he's already released a fix. Screenshots: Installation: Copy the files into your override folder. Uninstall: Remove the following files from your override folder: 233telg.mdl 233telg.mdx CAT_d03.tga Legal Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: (Kotor Modding) Tools Used:
  6. OzilsEyes

    I Have The Power!

    Hello, think he meant to say 'override', you should find that folder in the main installation directory of your game -> If it's not there, just create a folder and name it that, then drop the files in there.
  7. You can install without having to install the original Cathalan, I’ll add something to the post to make it a little clearer - thanks!
  8. View File Animated Kolto Tank Reskin ============================================ Animated Kolto Tank ============================================ Description: I've never liked the ugly Kolto Tanks in KotOR 2, I get the intention was to have dirty glass, but to the point in which you can't see through it and it looks disgusting - bit too far. This reskin enhances the Kolto Tanks with animated variations. Choose your preferred style from the included folders to replace the default static tanks. Includes: Several colours/variations of the Kolto Tank. New model with different UV maps, textures. 3 Loading screen variations for that level based on the texture you used. I decided to include this as the loading screen for that area is showing the kolto tanks. Different variations available: Static Reskin / Upscaled version of current. Animated Reskins: Blue, Yellow, Green, Pink, Red - Animated Bar at the top of the model. Black / Normal Skin - With only animated controls. Variations of Glass to choose from: Original (but transparent). Clean Blue. Dirty Blue. Variations: Installation: Choose the colour you want, indicated by the folder name. Copy all files in the chosen folder into your override folder. If you are using the default (Black, Blue Glass + Red bar) then choose them from the folder named '1. Override'. Choose the loading screen corresponding to the textures you used (if you wish to). Uninstall: Remove the following files from your override folder: plc_koltank.mdl plc_koltank.mdx plc_koltank_n.tpc plc_koltoglass_n.tpc plc_holoart1a_n.tpc Legal Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: (Kotor Modding) Tools Used: Submitter OzilsEyes Submitted 11/16/2024 Category Skins TSLRCM Compatible Yes
  9. 27 downloads

    ============================================ Animated Kolto Tank ============================================ Description: I've never liked the ugly Kolto Tanks in KotOR 2, I get the intention was to have dirty glass, but to the point in which you can't see through it and it looks disgusting - bit too far. This reskin enhances the Kolto Tanks with animated variations. Choose your preferred style from the included folders to replace the default static tanks. Includes: Several colours/variations of the Kolto Tank. New model with different UV maps, textures. 3 Loading screen variations for that level based on the texture you used. I decided to include this as the loading screen for that area is showing the kolto tanks. Different variations available: Static Reskin / Upscaled version of current. Animated Reskins: Blue, Yellow, Green, Pink, Red - Animated Bar at the top of the model. Black / Normal Skin - With only animated controls. Variations of Glass to choose from: Original (but transparent). Clean Blue. Dirty Blue. Variations: Installation: Choose the colour you want, indicated by the folder name. Copy all files in the chosen folder into your override folder. If you are using the default (Black, Blue Glass + Red bar) then choose them from the folder named '1. Override'. Choose the loading screen corresponding to the textures you used (if you wish to). Uninstall: Remove the following files from your override folder: plc_koltank.mdl plc_koltank.mdx plc_koltank_n.tpc plc_koltoglass_n.tpc plc_holoart1a_n.tpc Legal Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: (Kotor Modding) Tools Used:
  10. @Thor110 has a great video tutorial in his kotor 2 modding tutorial series: Here. The video in question: Video Mind, it does venture off into other things but you can skip through as necessary. In terms of scripting tutorials, honestly, the best way to learn is trial and error. Download kotor scripting tool by Blue (Here), if you haven’t already got it. It has all the functions listed down the right hand side, you can search for stuff you’re looking for, it then tells you how the function is called/with what parameters. Personally, stuff like scripting is something trial and error has taught me, I completely understand when you say you’re a visual learner, stuff like blender (for example), I could not sit and read a written tutorial. If you’re still struggling feel free to drop me a PM, there is also Thor’s mod tutorial request section on his modding series post.
  11. The ones N-DreW25 was referring to are the *New* droids that were added in this mod, they reside in the 'South' Droid defence workshop.
  12. OzilsEyes

    TSL Collectables

    Thank you, glad you liked it! The 'cutscene' part was created with a script executed by dialogue / interaction with an object, I am on discord drop me a pm on DS I know @Thor110 has some very nice scripting tutorials on DS that may also help: Here
  13. Whoops! Thanks for pointing that out - all sorted (& new version uploaded). Looks like I left the global.jrl file in the 'replace' part of the changes.ini (No doubt due to hours of tampering & learning how tslpatcher/holopatcher works 😅), luckily the file that was there had all Vanilla, TSLRCM & M4-78EP quests so wouldn't cause issue for the majority of people. Teething issues!
  14. Hi Salk! Thanks for pointing this out, I've not tested with K1 but will take a look & upload a fixed version shortly. In regards to the .txi - I didn't know it was possible, I'll look into that in the fixed version! I've put a warning on the original post so people are aware. Edit: I can't seem to replicate the issue, i've uploaded a slightly different version (& have packaged the .txi into the .tpc)
  15. They didn't - I've just uploaded a second version where they now join the battle Please see below images: Engaged * I've also removed a couple of un-used files which I left in the installation folder by accident.
  16. View File Animated Upscaled Workbench & Medstation ============================================ Animated - Upscaled Workbench & Medstation ============================================ New upscaled & animated texture for workbenches & medstations. The .gifs in the preview are a lot faster than the ones in-game, I'll get some new gif's made up eventually. There are 4 versions: Workbench: 1. Orange LED around the table 2. (Original) White LED around the table Medstation: 1. Blue LED around the table 2. (Original) White LED around the table Installation: 1. Choose which version you'd like to use. 2. Drop the file (.tpc) into your override folder - restart your game. Uninstallation: 1. Remove the file from your override. Please Note: It has been reported that the skin is causing a short delay when loading into the level, I've investigated but cannot replicate the issue - if anybody has any ideas please let me know. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: Submitter OzilsEyes Submitted 11/10/2024 Category Skins TSLRCM Compatible Yes
  17. View File TSL Khoonda Expansion Mod ============================================ Khoonda Expansion Mod ============================================ Features: This mod unlocks 4 rooms within Khoonda, feature list below: Additional XP available to be gained Additional ‘Bonus Mission’ Training facilities Doors previously locked can now be accessed, 3 via Khoonda key, 1 via quest. New Quest Droids join the battle of Khoonda if they're activated New rooms: South Droid Defence Workshop Kaloopo's Quarters Training Room Additional Room left empty but accessible, it is used as part of the 'TSL Collectables' mod New Characters: 3M-BR - Astro Utility Droid Wounded Militia Kaloopo Wounded Kinrath Installation: Extract the files from the download, run the Holopatcher.exe installer. Uninstall: Holopatcher creates an uninstall / backup folder, please use this. Legal Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: Tools used: Submitter OzilsEyes Submitted 11/10/2024 Category Mods TSLRCM Compatible Yes
  18. 39 downloads

    ============================================ Khoonda Expansion Mod ============================================ Features: This mod unlocks 4 rooms within Khoonda, feature list below: Additional XP available to be gained Additional ‘Bonus Mission’ Training facilities Doors previously locked can now be accessed, 3 via Khoonda key, 1 via quest. New Quest Droids join the battle of Khoonda if they're activated New rooms: South Droid Defence Workshop Kaloopo's Quarters Training Room Additional Room left empty but accessible, it is used as part of the 'TSL Collectables' mod New Characters: 3M-BR - Astro Utility Droid Wounded Militia Kaloopo Wounded Kinrath Installation: Extract the files from the download, run the Holopatcher.exe installer. Uninstall: Holopatcher creates an uninstall / backup folder, please use this. Legal Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: Tools used:
  19. 24 downloads

    ============================================ Animated - Upscaled Workbench & Medstation ============================================ New upscaled & animated texture for workbenches & medstations. The .gifs in the preview are a lot faster than the ones in-game, I'll get some new gif's made up eventually. There are 4 versions: Workbench: 1. Orange LED around the table 2. (Original) White LED around the table Medstation: 1. Blue LED around the table 2. (Original) White LED around the table Installation: 1. Choose which version you'd like to use. 2. Drop the file (.tpc) into your override folder - restart your game. Uninstallation: 1. Remove the file from your override. Please Note: It has been reported that the skin is causing a short delay when loading into the level, I've investigated but cannot replicate the issue - if anybody has any ideas please let me know. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits:
  20. View File TSL Collectables ============================================ Collectables: Holocrons ============================================ Install 14 ‘Collectable’ Holocrons across the game, each holocron will give you different temporary boosts to stats, different items and a little bit of XP which differs. This is a mini 'easter egg hunt' which you can partake in through your play throughs. Just a bit of fun. Here is a short video, showcasing what the mod provides: EDIT: After reviewing, I've changed the dialog to differ slightly from the video as 'You reach out and feel a pulling power' sounds stupid. Key points: Each Holocron discovered gives a different reward. Each Holocron discovered gives an interesting fact / short story about the area it was discovered in. There are 14 to collect throughout the game (This is set to increase to include planets such as: M4-78, Coruscant & Cathalan). One of every planet & almost every level. Short animations / some cutscenes included for immersion. 3-4 locations that are not usually accessible now opened up. Compatible with TSLRCM, M4-78EP, Expanded Galaxy Project, Coruscant, Cathalan (Expansions incoming). Compatibility wise, I packaged up with holopatcher, there should be no compatibility issues unless you've put placeables on the exact spots the Holocrons are OR have changed inaccessible door files. The idea behind this was to use some of the unused / inaccessible rooms across the game, though I ended up placing a few of the Holocrons in some very accessible places. This may not be to everybody's taste as you wouldn't expect to find a Holocron in some of the locations; however, I may change the model / naming / rewards to something more relevant in a future update. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: Tools used: Submitter OzilsEyes Submitted 11/09/2024 Category Mods TSLRCM Compatible Yes
  21. OzilsEyes

    TSL Collectables

    37 downloads

    ============================================ Collectables: Holocrons ============================================ Install 14 ‘Collectable’ Holocrons across the game, each holocron will give you different temporary boosts to stats, different items and a little bit of XP which differs. This is a mini 'easter egg hunt' which you can partake in through your play throughs. Just a bit of fun. Here is a short video, showcasing what the mod provides: EDIT: After reviewing, I've changed the dialog to differ slightly from the video as 'You reach out and feel a pulling power' sounds stupid. Key points: Each Holocron discovered gives a different reward. Each Holocron discovered gives an interesting fact / short story about the area it was discovered in. There are 14 to collect throughout the game (This is set to increase to include planets such as: M4-78, Coruscant & Cathalan). One of every planet & almost every level. Short animations / some cutscenes included for immersion. 3-4 locations that are not usually accessible now opened up. Compatible with TSLRCM, M4-78EP, Expanded Galaxy Project, Coruscant, Cathalan (Expansions incoming). Compatibility wise, I packaged up with holopatcher, there should be no compatibility issues unless you've put placeables on the exact spots the Holocrons are OR have changed inaccessible door files. The idea behind this was to use some of the unused / inaccessible rooms across the game, though I ended up placing a few of the Holocrons in some very accessible places. This may not be to everybody's taste as you wouldn't expect to find a Holocron in some of the locations; however, I may change the model / naming / rewards to something more relevant in a future update. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: Tools used:
  22. OzilsEyes

    Ginger PMHC04

    These look great! Thanks for improving these
  23. This looks great, will bring a lot of life to Korriban, as you say! Looking forward to it 😁
  24. View File Ginger PMHC04 Ginger PMHC04 ================================= As per a request made by @liamaugust, decided to give it a go - it's by no means perfect but looks 'ok' in game. Description ============ A ginger version of our favourite head PMHC04. Check comments on this post for updated (better) dark side transitions by N-Drew25 Installation ============= Drop all the files in your override folder. Uninstallation =============== Remove all the PMHC04 files from your override folder. Known Bugs =========== Only issues will be any other files you have that edit PMHC04. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. OzilsEyes Submitter OzilsEyes Submitted 11/06/2024 Category Skins TSLRCM Compatible Yes  
  25. I've given it a good go, by no means perfect... I've posted it as a full release in the Skins section. (Pending Approval)