RageBoxMan

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About RageBoxMan

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    Jedi Initiate

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    https://www.youtube.com/RageBox

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  1. So I recently installed this mod (https://deadlystream.com/files/file/2512-wookiee-redux/) What I want to do is edit the new updated wookies from this mod usings KOTOR tool and then spawn them into the module. I already know how to spawn them and all that but I cant figure out how to edit the modded wookies (their weapons, stats, etc) KOTOR TOOL just spawns in the old wookies and not the new modded ones. Any help is greatly appreciated!
  2. Hey yall! In short, I'm trying to get some tach to run from one area to another. There's 5 of them all with the same tag. This is the script I wrote but I think maybe it only works for 1 npc at a time.. void main() { object oTach = GetObjectByTag("c_tach"); int bRun = TRUE; location lPath1Run = Location(Vector(327.34, 206.69, 7.71), 0.0); DelayCommand(2.0, AssignCommand(oTach, ActionForceMoveToLocation(lPath1Run, TRUE))); } I'm still a novice at this so any help is greatly appreciated! If it helps I'm in the upper shadowlands module and from what I can tell the tach are not obstructed in anyway... I just need them to run to the coordinates.
  3. I'm not a bot. Contact me on discord and I'll give you guys more info.
  4. Are you the same person making the "Let's Play KOTOR" videos? 

  5. I am currently seeking the services of a skilled modder who can proficiently import a custom skin of my character into the game Knights of the Old Republic (KOTOR). It is important that the mod effectively integrates into the game, ensuring proper functionality. This will be a paid commission, and I am open to discussing and negotiating the appropriate compensation for the requested task. If you are interested, kindly reach out to me via Discord, where my username is 'theboxman'. Thank you!