Omega6047
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Everything posted by Omega6047
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View File TSL Character Start Up Change Inspired by identical mod by jonathan7 for KotOR 1 This mod makes changes to the character building process by removing almost all automatically gained feats from three initial classes, and instead gives the player more feat points to spend as they please. Councilor gets 6 feats, Sentinel 7 and Guardian has 8. With that, you can avoid useless feats taking up space while never being used and instead get something you'll actually find useful. Just, you know... remember to get some proficiencies... You need those to equip weapons... UNDO THE CHANGES AFTER MAKING YOUR CHARACTER This mod changes the amount of feat points received at level 1 of all base jedi classes, meaning that all your companions that can become a jedi will also get that boost. It won't break your game, but it might just break the balance of the game. To avoid that, run the 'Revert Changes' option in TSLpatcher. Thanks to HDR1 for pointing that out. - - -Installation- - - Run TSLpatcher 'Install' option and point it to game's root folder. Also, run the 'Revert changes' option after you've made your character. Submitter Omega6047 Submitted 03/07/2023 Category Mods TSLRCM Compatible Yes
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Version 1.2
713 downloads
Inspired by identical mod by jonathan7 for KotOR 1 This mod makes changes to the character building process by removing almost all automatically gained feats from three initial classes, and instead gives the player more feat points to spend as they please. Councilor gets 6 feats, Sentinel 7 and Guardian has 8. With that, you can avoid useless feats taking up space while never being used and instead get something you'll actually find useful. Just, you know... remember to get some proficiencies... You need those to equip weapons... UNDO THE CHANGES AFTER MAKING YOUR CHARACTER This mod changes the amount of feat points received at level 1 of all base jedi classes, meaning that all your companions that can become a jedi will also get that boost. It won't break your game, but it might just break the balance of the game. To avoid that, run the 'Revert Changes' option in TSLpatcher. Thanks to HDR1 for pointing that out. - - -Installation- - - Run TSLpatcher 'Install' option and point it to game's root folder. Also, run the 'Revert changes' option after you've made your character. -
View File I Have The Power! Sick of having so few force powers? Tired of not leveling up throughout Taris to get more powers later? Well, here's your solution. This little thing gives you more force powers for when you get a jedi class. Now you can go ahead and get to that level 7-8 on Taris without bothering yourself with saving level-ups for the jedi class. I mean, you still can, but now there's less reason to. Each Jedi class will get a different amount of points for immersion and role playing purposes. Guardians get 4, Sentinels get 5 and Councilors get 6. If you don't care for the balance, immersion and all that crap, 'Unlimited Power' variant gives all classes 10 power points. - - -Installation- - - Drop to overwrite and pat yourself on the back for a job well done. Submitter Omega6047 Submitted 03/05/2023 Category Mods K1R Compatible No
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Version 1.0.0
498 downloads
Sick of having so few force powers? Tired of not leveling up throughout Taris to get more powers later? Well, here's your solution. This little thing gives you more force powers for when you get a jedi class. Now you can go ahead and get to that level 7-8 on Taris without bothering yourself with saving level-ups for the jedi class. I mean, you still can, but now there's less reason to. Each Jedi class will get a different amount of points for immersion and role playing purposes. Guardians get 4, Sentinels get 5 and Councilors get 6. If you don't care for the balance, immersion and all that crap, 'Unlimited Power' variant gives all classes 10 power points. - - -Installation- - - Drop to overwrite and pat yourself on the back for a job well done.