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FantasyVader

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Everything posted by FantasyVader

  1. Thank you for your patience. From the mod, it had seemed like there were two different versions included: A Star Forge appearance and a Darth Revan appearance. Both with different textures. Likely because both model files had different texture paths. Basically, I tried to rename, copy and replace the TSL Flowing Revan Robes for over the model that Grey_Ghost used. However, when I equip the sets of armor in game, they both share the same texture. I assume this is because they're identical files, so they are both redirected to N_DarthRevan01.tga. I want to use the Flowing Revan Robes, but I don't want both models to look identical. I was hoping to find a way to fix that, and redirect the second robes file (Star Forge Model) to the correct texture again (N_StarForgeA01.tga). I hope this makes sense.
  2. Hi, thanks for the response. I'm particularly looking to change the texture reference for the flowing Revan model, since I was going to combine that with a mod that adds Star Forge robes with modified textures for personal use. Specifically, I'm using the TSL "Masked Revan Star Forge Robes Mod" as a base, since it includes both a disguise for the normal robes, and for a unique set of Star Forge robes. I'm new to modding, so I was looking for a close example to start. Which program would you recommend for hex editing if that's the case?
  3. I've not the foggiest idea how to get into an MDL or MDX file. I only have Blender and Clip Studio Modeler. I tried to get a plugin for Blender a while ago, but it was incompatible with whichever versions I tried. So it seems like I'm running on dreams here. Any advice?
  4. Question: Does this replace Malak's robes as well? Or is that model not affected by this?
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