I appear to have encountered another issue, and this one is kinda funny actually. I think, due to installing the mod three times, I've mucked things up a bit. I arrived on Dantooine and where I assume there is supposed to be two Jedi sparring, there are six, three pairs of the same two Jedi, all swinging their sabers around in a flurry of chaos. Also, there's one floating with spooky effects that I can only assume is supposed to be in a tank on the Star Forge. Throughout the enclave I'll find sets of triplets that I'm sure are supposed to be the Jedi added by this mod, but tripled. I'm not sure how I would even go about fixing this. However, I'm also concerned that removing any files now to fix it could bug my save out a bit. I haven't progressed much on Dantooine beyond finishing my Jedi training, so it's not the end of the world if I have to start over, but I'd prefer not to. I'm also concerned that once I actually reach the Star Forge, there will be three of every Jedi Captive and this will affect the fight. Any thoughts?