springerjkreb

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About springerjkreb

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    Jedi Apprentice
  1. Two questions: why is the Steam Workshop version recommended over a regular download, and what kind of hiccups am I looking at if I just use the regular? I'm a bit of a software ignoramus and the Handmaiden for Females mod recommends avoiding the workshop version.
  2. The yellow one looks like the preorder stone from tOR.
  3. And may I point out that Drew Karpyshan (I think) is writing a novel entitled "Revan" that talks about what happened in the Unknown Regions. And it will be addressed in-game (trust me.)
  4. ... you are DEFINITELY not the only one. Why doesn't she? But this sounds more like Mod material than an RCM change since I can't find any sort of mention of Mira teaching you in any of my trolling the intewebz.
  5. Likewise. There's just something comforting about holding a controller versus using a keyboard, so if I can find a (legal) way to mod my xbox version, I'll take it
  6. just because I'm a lazy cus and don't like messing around with booleans/globals (always afraid I'll break something), does anybody know how to contact the original mod's author to get permission to make it compatable?
  7. I've been a bit out of touch with all things SW for few months (k2 exempt), didn't know about that little tidbit. Thanks for the intel.
  8. I think a lot of people are having this problem. I know I am, though I think I saw somewhere that it's a USM problem.
  9. UPDATE! If you go goody-two-shoes in the Palace Assault and leave the museum treasures, the Queen gives it to you as a green one. Dunno if it works by taking the stuff.
  10. THANK YOU! Forgot to mention that. *Joins the naggers* Any chance of that getting fixed (j/k your work is awesome)?
  11. I know that saber! It's called the...the, um...just a second, gotta consult my game. ... ... Got it! It's called the Rith Crystal, comes in Green and Red, and the crystal code is: usm_sbrcrstl_15(8/9) The sabers themselves are just called "lightsaber" and are coded: usm_lghtsbr_15(8/9) They have boosted damage stats and give a +10 bonus to deflection (I think).
  12. FINALLY! Somebody else on this griefer-filled site that's as excited about this game as I am!
  13. One question, and I don't want to hear automatic bashing. From what I've seen of it, the team working at BioWare has put their hearts and souls into this game, pushing back the release date because they wanted it to be JUST PERFECT. They've voiced everything, worked hard on developing not just the basic classes but several advanced classes for each basic, balanced each class so it's not all powerful, introduced a variety of sentient races for the PC (something neither KotOR has done), created dozens of NPC's and supporting characters all with backstories, developed a solid storyline that (no matter what path you choose) is approved canon from L/A (and L/A's team of examiners are more anal-retentive to details than some of the people on this site, trust me), and all in all done their absolute best to create the greatest game BioWare has ever made, all while under the shadow of the (failed) Star Wars Galaxies. So my question to all you griefers is this (looking at you specifically, Hank): What makes you so certain this game is going to be horrible? And as to the Revan debate, combining what Master Dur'al said about Revan and what Kreia and G0-T0 said about Revan, it looks like what BioWare's going for is that Revan didn't fall, he used those that DID fall to strengthen the Republic. Both of these are after the Exile says Revan fell and sought to destroy the Republic. So the way I see it, what BioWare's doing isn't retconning established canon, but rather expanding on it. Malak fell, no doubt about that (and I HATE his canon pre-fall name, F-U KotOR Comics!). But did Revan? I don't think so.
  14. Fair enough. I'll try reinstalling it. So let's try this one. Did Nar Shaddaa, did Onderon pt. 1, got the clan from NS, went to Dantooine to get Esok's clan. Fight goes well, I kill him, the other two leave. Game crashes. What about that one?