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Posts posted by Logan23
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Your better off just changing the ones that you don't feel like they fit the actual module,..ex if module is all rusted and beat up and you have some shinny metal computer panel,...then that might be one to change to a more beat up look.
But for ones that fit their present module- i would leave them be -
Hey, quick update-
I have my laptop back and im back to moddding.
Will have something to show very soon
Logan
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Hey
I wanted to let you guys know that I will be sending out my laptop to get it's GPU replaced- a defective one
This means I will have no computer for maybe up to 2 weeks. (hopefully less)
The next update will be - to tell you that the laptop is back and I can continue to mod =)
thanks
Logan
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Hey
I wanted to let you know what has been going on.
I have taken a few weeks off the mod in order to focus on getting a new job which has paid off.
I'll be starting a new job next week!
What this means for the RoR Mod:
The job's hours are normal working hours vs my last job was 3pm- midnight, plus my days off are the same every week!
When i get done with work I'm usually still fill with energy from the day which now can be spent to the mod.
Just wanted to say hi and let you know whats going on =)
Logan23
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Hi Mr. Logan23:
Someone wrote an article about the fate of the Exile Meetra Surik and Revan. This can be found on this link
http://swtor.wikia.com/wiki/Meetra_Surik
After The Exile jump into the Unknown Regions in search of Revan.
I quote:
So the end of your mod Kotor 3 mod should be based on the article found on this link, because after Kotor 3, there will be about 300 years before the events of Star Wars: The Old Republic in which the force ghost of the Exile Meetra Surik appear to Revan.
Again, I quote:
Will you add the fate of the Lost Jedi, the Exile and Revan on the planet Dromund Kaas at the end of the Kotor 3: Revenge of Revan?
To answer all your questions-
The strict kotor canon version of RoR will - work around the establish canon without breaking it.
The non strict RoR version will be similar but a few points changed.
Both versions will fit into the space between ktor2 and TOR.
=)
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Hi everyone,
I want to apologize for not posting sooner.
The mod is still going but very slowly.
This is due to- deciding to stay in San Francisco (very expensive) or move back to NJ.
I will need to find a place to live and a job to cover rent.
Thank You all for your continued support.
Logan
P.S. I will post more often
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Hi everyone
The new RoR team member is - Aeliren- .
I am still looking over the writing samples for other people who might also be good to bring on board the Team.
Thank you for all the writing samples!
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Saturday, I will let you know the results of the Position 1
thank you
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As Sith Holocron has stated above,
I need a few persons to help with "NPC and placeables placement - they can also name some of these NPCs - and make PC dialogue.
They will need to have the skills to create uti/utp/utd files and worth with a Git editor to add in the xyz locations.
If NPC/placeables placement is something you're comfortable with in TSL, please apply to Logan23 here on Deadly Stream directly via PM.
Please include all your particular modding experience with placeables placement in your initial PM.
thank you
Logan23
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Hey Logan23, why you don't anwering my PM about help with this?
I have received your writing sample.
I am waiting on a few more samples from people who are interested.
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Hey everyone,
I’m here to ask for help on RoR.
From time to time I will be doing this.
Task:
The person would be writing the dialogue for the HoloNet News Twi'lek.
This the female Twi'lek we saw in the Demo.
Topics the person will be writing about:
-Whats going on in the main quest as the player progresses
-Information what is going on each of the planets
-Random news like the Jawa Circus is in town, etc
Looking for someone with strong writing and grammar skills
This will be the only thing the person will be doing.
If interested- You can PM logan23 (me) - at Deadlystreams
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Hmmm will think about this....
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So... any progress?
Right now I have 5 hours of alpha game play.
I will soon have 7 hours once i connect the planet to the main body of the game- this coming week or two.
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Hey everyone,
The project is alive but due to holidays this month - haven't done much on the mod.This will be changing in January.
The project is going but slowly.-
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That may sound like an odd question, but... how have you replaced a part of a movie with another? I mean, replaced Ebon Hawk with the shuttle in jump-to-hyperspace movie, for example?
I have a few options but I'm hoping to use the game model with the reskin and then shoot the scene in "Source Filmmaker".
Thank you Logan I love the UI can't wait
Thanks!
I just updated the developer build with the latest version of the UI.
Other than Bastilla, Bao-Dur and Brianna/Handmaiden, are there any other past party members that are going to make their appearance in the game?
By the way, that UI looks pretty awesome.
Yes there will be others but some of this will be depended on how kotor 2 ended -for example.
I have placed them in the story based on the character was defined in kotor 1/2.
I have several questions.
You mentioned that the player can define content restored in TSLRCM; does that include M4-78EP since that's often considered to go hand-in-hand with TSLRCM?
Since Handmaiden is returning, will there be Disciple for female Exiles? Or will that also be a choice?
Lastly, will anything to reference Brotherhood of Shadow: Solomon's Revenge be included as well? Even a small cameo from Sera Degana (also known as Channa Mae, Matilda and Shadow of Revan) would be incredibly awesome. If I remember correctly, she left to wander the galaxy with Kobayashi after fighting her former master, Solomon.
Haven't decided on how M4-78 could factor in based on the mod. Its something to think about- I'm sure it will be mentioned in one for or other.
Disciple and Handmaiden are both included wither the exile was male or female. The thinking behind this- I'm sure they would have naturally gravitated to the new Jedi Order.
But if anyone mentions their travels with the exile- then those comments be be based on wither exile was male or female.
I love the mod- Brotherhood of Shadow: Solomon's Revenge!
I would love to have a cameo or even some NPC make a comment about them but unless Doc gives me the green light - and what would be mentioned would come from he view on where they are- then I would be happy too.
But right now- no there will be no mention of them- maybe some modder will mod into RoR what you are asking for.
KOTOR 2... Seems like only yesterday that I was beta testing the M4-78 restoration mod. Looking forward to ROR. When is the next update out?
I will have some news very soon.
thanks
Logan23
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Hey everyone!
Just wanted to stop by and give you all a quick update
Have been working on 2 modules the past few days in regards to game building and I have gone back to edit and add more dialogue for the Demo section of the game. 7 modules of dialogue have been looked over and edited and expanded where it was needed.
Also we are now using a dialogue writing formula or system - basically a way to keep the writing from different writers to be all inconstant.
Its still early in it's use so I don't want to say to much but from what I have experienced- it has made writing scenes much easier.
MORE TO COME....
Logan23
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If EA/Bioware do work on another star wars rpg game- If DA3 is successful- I can see them going in that direction using the frostbite engine.
Would they go for a more open world? or a more contained one like Mass effect where you get only a few locations as the story progresses but each location is a set piece.
If they did do a one- I can see them targeting the time between kotor2/Revan book and the MMIO.
OR they might go for a time period well after the mmo and before the Bane books.
I suspect they will target a time period well after the MMO so they have more freedom.
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The "strict story" (that follows revan and Tor) and the nonstrict story will be separate downloads or a choice that one takes at the start of the mod?
They will be in the same Download.
You will be given an option when talking to Drayen -as seen in the Demo- but with an option of saying you don't care with (Strict/canon Story)
EDIT:
Didn't want to double post so I'm editing this one with the mew details-
I have been adjusting to my new job and the 3:30-midnight shift.Feels good to be working again.I have some pics of the UI for RoR's color change.I'm going to change some of the UI slightly but nothing huge in design.I have most the colors changed but I don't know if all can be changed yet.I plan to release the RoR UI - for Kotor2 and RoR demoLogan -
is the mod dead?
The Mod is very much alive.
I have started a new job, yes I'm employed now =)
Been working on my brother's mac power book and it took some time to get kotor2 running on it.
But I will soon have my own pc laptop in a few weeks - then I can really get back to the methods i had before.
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I'd never heard of it.
Brief research states that I've got to check it out, though.
I'm sure there are more.
Perhaps we can transmogrify this thread into a list of the best KOTOR 3 story mods?
What's a kotor3 story mod??
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If they wire a Kickstarter to back them up it might work after all.
Kickstarter wouldn't help them since it all comes down to IP/License of Star wars.
EA has the right to make the star war games (minus mobile) for PC and next gen systems.
EA/Disney will not approve a game that goes against their MMO's story.
There was way to much money invested in it.
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This really pisses me off. I mean, it'd be nice if we ultimately get a KOTOR 3, but why does Logan get no KOTOR 3 love?
Thanks VP =)
Because he abandoned that project, same goes to Episode 3 of KotOR movie.
? I'm unsure if you were be sarcastic or not lol
Both RoR and kotor movie episode 3 are both still in the works.
They still take TOR into account, their list of what they plan (qua graphics, gameplay and story) in the game is ludicrious.
And they say a lot, but there's no backing it up.
So yeah, still no faith that this is anything but hot air, going to blow up in their face...
I have been watching Project Black Light's kotor3 project and I will say,....
The project's goal based on their first podcast/youtube video that they wish to do the pre-production and then pitch it to EA/Disney or who has the rights when they are ready to pitch it.
In the last podcast/youtube video that stated that the team members you are hearing from in the podcast are not going to be doing the coding/programming. Actually they don't even know what game engine they would select for their kotor3 -hinting that it would be on some engine that isn't around now/ or version.
They are also planning to ignore the Revan Book (which is canon wither we like it or not) but not just that but they are developing a story that conflicts with the Revan Book. This is a major issue if you plan to pitch the game to EA who develop and spend millions of dollars on creating a MMO that uses the Revan Book as canon and the events in the book are continued into the MMO's plot.
This means they have -100% chance of getting their game made. If they had built the story around or just didn't touch on the Revan book and didn't conflict with it then they have a shot, a small one but it's better then the chances they have now.
Another issue- I'm sure a game developer will want to see a demo/ vertical slices of your game in some engine to demonstrate the functions and how it is fun, etc.
I feel they are raising the kotor community hopes up to a level that is only going to crush them when people start asking hard questions about their project.
I know they were interviewed by some game media people and I was a tad disappointed they didn't ask any tough questions.
They could create a great story and design a cool game on paper but if they are going to go against Canon then there is no chance it will get picked up. But I do hope they get some indie team to build the game but I suspect that there will need to be changes - since if they are designing for a AAA company - then if it goes to an indie team with a smaller team and resources, I suspect the scope and features would need to be scaled back a tad.
I just wish they decided to go for an indie team as their goal since then there is a chance to see this finished.
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Hey Logan,
First off, let me say how awesome it is that you're taking a crack at your own version of KotOR III. I'm a die hard KotOR fan and Revan is my favorite character, so I'm excited to see more of how your story unfolds.
Are you by chance taking anymore VO submissions? If so I would be interested in contributing.
More ambitiously on my part, does any of the VO parts include Revan? If so, I'd like to take a crack at that.
If you wish for me to send any samples, I'd be happy to do so so that you could get an idea of what I have to offer. My name is Artie Scarano, I'm 25 years old and I'm an actor from the US.
Keep up the great work!
-Gray Jedi Adept
Sith Holocron is correct, we are not casting at this moment but you are welcome to send me a sample of some VOs - this will allow me to have a sample to listen to whe it comes to the time of casting and a way to reach you as well.
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OK, after watching a quick let's play of the mod - to remind myself of what I might have forgotten.
I think she was a Vallley Girl , . . [;aughs] I kid, I kid
Matilda/Shadow/etc.
As a Cliff Notes version:
Think of a Echani Warrior who is blindly dedicated in what one wishes to do (as they do with combat) , add in that she deep down is unsure like a teenager coming of age /wondering who are they internally/identity. She is more masculine than feminine/ like a tomboy mentality-like expressions/tone/composure. She has a hard time with love since she sees love as loyalty like one that is discipline in a form of combat-she has a hard time with the idea of love being emotional. Her caring is shown through her will to fight for/ protect someone like a family member.
A hard time relating at time due to her past Jedi training and having grownup as a slave, her sense of humor is very much feeding off the comment of someone else to create a humorous moment but it also can come out of her awkwardness in such social moments. Her social skills when it comes to feelings/humor/ and small talk are not fully develop. She would rather talk and discuss about actual solid topics or tasks.
Her Arc-
She goes from a slave - to a Jedi- to a Jedi with a cause- to a Sith/fallen Jedi loyal to her master- to a lost person who is left with questions- to a person who is forced to confront her past- Face her self and allow her self to search for the answers to the questions that have haunted her for so long- to face her old master and in doing so facing her self- to redeeming her master as well as finally deciding who she is what she wants in life, she will have no master other than herself-she is free and alive- She knows herself.
Just random comments:
She is strong in her focus and will but under it she is seeking to find her identity/her self.
She only starts opening up to this later in the mod and at the end she decides who she is.
When she finds out her old master has been seen, she has this anxiety of wanting to find him. She is stubborn in her determination to find him.
She is a bad liar when trying to hid something when asked a question on something she doesn’t want to talk about.
She can be stubborn/determined when she wants to do something- ex she wanted to go to the Korriban wasteland and she wasn’t going to be talked down from the idea
She sees herself as a warrior and not a dancer – when she was asked to be the dancer in the mod’s new scenes. She has is a tough female and not one who shows her feminine side. This probably comes from her training –since her master as an Echani Jedi/ warrior
She accepts the consequences of her choice to follow Revan
She knows she has changed and is no longer the child that was found on the Hutt planet so long ago
Her obedience to Revan and the War is centered around Revan's ability to inspire others/ she at the time of joining the war was at a time where she was looking for purpose and the call to help others/ fight in the War/ this became her identity at a time.
When she takes on a task, she goes 110% in, almost to the point of being blind to what else is going on around her- And this is why her master thought Revan manipulated her in a dark side way.
She has a sense of humor but it's one that plays off what someone else would say. She would not be comfortable telling a joke. This is seen in the last scene as the three are walking away from Revan and her dead master talking about who will be the new mechanic.
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RoR Update 9/21 with pics
in Revenge of Revan
Posted
Hi all
What I will be showing here through the use of images is how a player can make choices - and how it can be used for later in the game and how we are going about with their use.
The player is faced with an issue- behind this door - two Republic soldiers.
The player can either open the door and kill them or look around the area to find another way to neutralize them.
The game will take note of which choice you make.
Here the player is going to use the kolto chemicals to create a gas that case knock them out
Basically while kolto is used to heal, it also can relax the body to the point of paralysis if the mixture is too pure.
Player now places the device with the gas so it will travel to the next room.
Here you can see the soldiers are knocked out.
The player could have killed or not kill the characters.
Killing Republic soldiers/officials will impact events and future choice options and relationships with characters.
Below the player must deal with this situation.
Again - will the player kill this Republic officer when he is just doing his duty.
Player decided to Force Push the officer during the dialogue scene - this will also be noted in the game.
Later in the game, conversations will happen and these events above could come into play - the party member/or NPC will make note of these past choices.
Choices like this and other will shape how the party interacts, others see you from other factions and even the ending.
This is a quick example how we are using them and giving players some freedom when we can.
thanks
Logan