Kampher

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Everything posted by Kampher

  1. Back again! I love coming back to this game. And every once in a blue moon, I think of this thread and want to tinker some more. I finally got Depth of Field to work! It turns out my values in ReShade were much different than the ones you mentioned in your post 3Dmember. Once I used those values, I finally noticed a difference in game! I still can't get over what a difference your config makes. The colors are vibrant, the AO works great, and the DoF is a lot of fun to tinker with. I'm confident I can get something to compromise between blurred text and Depth of Field goodness. If you still read here, thank you again for this! Edit: Turns out the Raymarch setting that stopped bringing my FPS to a crawl was just as you suggested, by changing: from #define RayAO_Samples 74 to #define RayAO_Samples 5 If I put the Samples to 6, FPS tanks. If I put it at 5, it works beautifully. Also, with this on, do I need to turn on regular SSAO? I don't notice much of a difference with both of them on, and its probably straining my system to have both.
  2. Hey 3dmember, Great work on this. I know I haven't replied in like a month, but I'm still going back and forth to Kotor, and I was stoked to see your new version. It turns out that Raymarch AO is causing the framerate to dip to about 5, and I run on a GTX 770 4GB edition on a core i5 computer, so something must be wrong there. Also, I can't seem to notice DoF working, which is a bummer because it's the one feature I would LOVE to see work when in conversations. Besides that, though, it really makes a large difference in both Kotor 1 and 2. All the textures really pop, great bloom, and colors are vibrant! Thanks again for all your hard work on this.
  3. Thanks for throwing this out for us to use! My FPS seems to be down to about 5, and I have a pretty mid-range rig. I wonder what's killing the FPS? The other strange thing, is that everything only seems to compile when I'm in the menu. If i'm in-game, reshade gets stuck loading and never does anything. Strange.
  4. That looks great 3dMember! I've been trying to get DoF to work for about a week, but I can't seem to get the blur to stop overtaking large portions of the UI. This is especially true in conversations. Did you manage to get Matso's to work with conversations? Would you be willing to setup that download link for your settings? They look great, and I'd really enjoy trying it out on my next TSL play-through.