cerberusiv

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About cerberusiv

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    Jedi Apprentice
  1. Don't remember this from previous playthroughs. Not sure if it has been raised before. 1) During the game, when did the problem begin to occur? (List a general description of the issue.) On the Ravager I encountered Colonel Tobin but I sided with General Vaklu on Onderon. 2) Did you install the latest version of the mod? Yes. 3) What version of the game do you have? (Steam, GOG, 4CD, or the KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam. 4) Did you update your game as required by your game's region? (Update is required for 4-CD version only. If using a Steam, KOTOR Collection, or GOG version, put down "N/A") N/A. 5) Did you use the TSLPatcher, if provided? N/A. 6) Were there any errors in the TSLPatcher installation? N/A. 7) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Steam workshop - TSLRCM, M4-78 and workbench crystal attunement B. Others - Deadman's cyber swords and quarterstaff mods, Vao armband drop, Sith troopers to assassins. I have used all these for a while without any issues. The two new mods I am using are:- High quality blasters - http://deadlystream....ality-blasters/ Armoured robes - http://deadlystream....l-shey-armors/ 8) Can you be more specific about the error? At what point did it happen? (List a detailed description of the issue.) I sided with Vaklu on Onderon. Tobin was killed by the Drexel Larva outside the throne room. The scene where Kreia resurrects Tobin and sends him to Nihilus did not happen (it shouldn't unless you side with Talia). Yet Tobin turns up on the Ravager. It just doesn't fit. 9) Have you tried re-downloading the mod? N/A. 10) Have you tried using a different save game? No. 11) Have you tried starting a new game? No. 12) What Operating System do you use? (List Virtual Machines as well if you are using them.) If you're a Mac user, please note that here as well. Win 10 64 bit. This actually raises another point. If you side with Talia then Kreia has to go to Onderon for the dialogue before Vaklu's execution and the scene with Tobin. But if you side with Vaklu, Kreia to Onderon isn't necessary (at least I don't recall her saying anything in the throne room) - but you are forced to take her. I seem to remember there is a mod for this but I try not to have a lot of mods.
  2. I've played previous versions of M4-78 and, while I did not notice many changes with 1.3, several of the quests seemed clearer to follow (although that might just be because I know where to go and what to do). The one thing I definitely noticed was the industrial zone loading area was better. Far less lag when opening the boxes and moving the escort droid out of the corner is good. I had no issues with the mod (apart from the weapons mod one I reported in the bug thread) and can't really suggest any changes or improvements. Great mod, good quality and really enhances the game.
  3. Thanks. It is only a minor visual thing, not game breaking so I will just live with it.
  4. Are the weapons used with the droid models all the default repeating blaster rifle? I'm thinking that if so then copying the blaster mod files for that weapon into the M4-78 override may fix the issue.
  5. 1) During the game, when did the problem begin to occur? (List a general description of the issue.) Issue seems to be related to Sithspecter's TSL High Quality Blasters mod. I'm on my first playthrough with that mod and no issues until I reached M4-78. Issue is all the repeating blaster rifles carried by the battle droids on M4-78 are without skins, just solid black or white models. If I craft a repeating blaster rifle at the workbench and equip it, it has the high quality skin. It is just the battle droid weapons. I have previously played through M4-78 1.3 and didn't notice this issue. I only installed the blasters mod in the TSLRCM workshop folder, it won't install in the M4-78 folder (installer says dialog.tlk not found). I have not tried installing the blasters mod in the game folder, I'm reluctant to do that in case it breaks something, I don't want to have to wipe and reinstall everything just for this. 2) Did you install the latest version of the mod? (We are only covering issues concerning version 1.3 - the latest edition.) Yes. 3) What version of the game do you have? (Steam, GOG, 4CD, or the KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam. 4) Did you update your game as required by your game's region? (Update is required for 4-CD version only. If using a Steam, KOTOR Collection, or GOG version, put down "N/A") N/A. 5) Did you use the TSLPatcher, if provided? N/A. 6) Were there any errors in the TSLPatcher installation? N/A. 7) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Steam workshop - TSLRCM, M4-78 and workbench crystal attunement B. Others - Deadman's cyber swords and quarterstaff mods, Vao armband drop, Sith troopers to assassins. I have used all these for a while without any issues (including a playthrough with M4-78 1.3). The two new mods I am using are:- High quality blasters - http://deadlystream.com/forum/files/file/915-high-quality-blasters/ Armoured robes - http://deadlystream.com/forum/files/file/246-armored-robes-for-jal-shey-armors/ 8) Can you be more specific about the error? At what point did it happen? (List a detailed description of the issue.) On encountering battle droids on M4-78. 9) Have you tried re-downloading the mod? N/A. 10) Have you tried using a different save game? Went back to save in Ebon Hawk immediately after landing on M4-78. Issue still there. 11) Have you tried starting a new game? Not for something this minor. I will look out to see if this occurs with the M4-78 droids on Citadel station during the Sith attack. 12) What Operating System do you use? (List Virtual Machines as well if you are using them.) If you're a Mac user, please note that here as well. Win 10 64 bit
  6. Excellent. Completes Deadman's mod - I always found it frustrating to have a modded vibrosword in one hand and an original vibroblade in the other, that was not cool. Played right through (GOG version), no issues found. Any chance of a Kotor 2 version?
  7. The real issue Hassat Hunter needs to decide here is whether he wants to walk away from Steam over what they propose to do (assuming they go ahead, which is likely). No "if you do this I will walk and take this mod with me". As has been said, that is not likely to influence their decision in the slightest. If Hassat decides he wants nothing to do with Steam then the people who wrote and look after TSLRCM (and M4-78 EP since there is no sense in leaving that on Steam without TSLRCM) need to decide what happens with the Steam versions of these mods. That's what I see this is actually about. Over to you Hassat.
  8. I just posted this on Steam and feel strongly enough to repeat it here. "Frankly I don't care whether TSLRCM (and therefore M4-78) is available through the Steam workshop or not. I have previously installed both mods the old fashioned way and would have no problem doing so again. There seems to be an increasing issue of getting the kotor games to run on newer systems and I think that means that in time it will revert to a niche interest game for those who are willing to and capable of getting it to run. TSL is having its day in the sun, enjoy it while it lasts but don't expect it to be that way for long. The one thing I would be against is an older or unsupported version in the workshop. Either support it or pull it entirely. If some idiot uploads it again without consent just redirect the complaints to them, or to Steam support if it breaks someones game. In short, if you don't like Steam, then have as little as possible to do with them."