Rovan

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Everything posted by Rovan

  1. Oh no, I've been found out D: Sorry about that, I'll throw links in the OP. Which files do you mean? I can send you the workshop files (1.3) if that's ok/necessary, as well as version 1.11's TSLPatcher version. You could try commenting on the workshop page here (http://steamcommunity.com/sharedfiles/filedetails/?id=489204257), or starting a new discussion, or even adding him (though I wouldn't expect any response from that method). He's made a similar mod for KoTOR 1 and posted that on LucasForums, so it might be possible he's active on there. And of course, there's NexusMods, but judging by the comments on the mod there, he hasn't been there in a long while. If it comes to this, I'll gladly do this. I'll try holding out for a little while longer, but this isn't such a bad last resort. Kinda hope TSLRCM doesn't get updated again in this case. :v And hey, to the both of you: thank you so much for replying. Even if nothing comes out of this, gotta give you two props for trying to help out.
  2. Already tried that, sadly. Even posted a discussion on the mod page for the Workshop version a few days ago, no response. It's not that he's offline all the time (he even responded to a comment made after mine), but I dunno...
  3. The mod in question is called "Content Pack: Feats and Powers". The Workshop version is currently at version 1.3, while the NexusMods version is at 1.11 (and uses TSLPatcher for installation). I've been using a Workshop-free build lately, but this is a mod I've wanted to add to my build for a while. What process would I need to go through to take the Workshop mod files and implement them into the TSLPatcher mod version? There's a "dialogue.tlk" file in the Workshop mod folder, while the outdated TSLPatcher mod has "append.tlk", "nwnnsscomp.exe", and "changes.ini". This is just for personal use. I'm not looking to release any possible results, out of respect for the original modder. Links to the mod in question: Workshop (1.3): http://steamcommunity.com/sharedfiles/filedetails/?id=489204257 NexusMods (1.11): http://www.nexusmods.com/kotor2/mods/57/?
  4. Rovan

    Invisible Headgear

    Is there any way we can associate the models with headgear types, as in which MDL/MDX headgear file corresponds to the Consciousness Helm-type model?
  5. Unfortunately, one of the safeguards to prevent KOTOR 2 from being updated (and having TSLRCM being erased along with it) seems to have been removed whenever Steam got its new makeover. Is there a way to prevent the game from being updated now, or is it too late? Sorry if this was already covered a few weeks/months ago, just wanted to make sure.
  6. I've gotten to the point where I've cleared out the Exchange on Citadel Station, just about to head back to Chodo Habat for the lightsaber part (have not actually stepped foot into the Ithorian Compound module, just in case). Question is, if I install the No Lightsaber Quest mod now, will it screw over the game because I overwrote several files from TSLRCM? Installed it, seems to have gone off without a hitch and is now crashing when I'm trying to exit Citadel Station by the Ithorian shuttle. Seemingly fixed it by replacing it with the default TSLRCM files, but I'm not sure how it'll affect the game now. NLQ is v. 1.5, TSLRCM is 1.8.3, if that matters.
  7. I usually took it easy on the first few levels or so, stupidly taking on the Hssiss with just a lightsaber. It wasn't until the later levels that I actually started to farm them - spamming Force Wave and Force Drain (godsend for a lightside guardian, I'll add) was fun on so many levels, in a way I can't explain. I know that you can instantly just add EXP through either the console or KSE, but they just don't have the same ring to it, even though the glitch was obviously much less efficient than the other two methods. How was the glitch fixed, anyways? This might've been suggested before, but is there a way to add a mod of some sort to reintroduce the glitch back into the game, or does the problem run deeper than that?
  8. To be completely honest, the only things I really dislike (at least, so far) is T3-M4's overly enthusiastic dialog in the prologue, but I couldn't completely hate it. Guess it was just a twinge of KoTOR 1 nostalgia eating at me. Nothing else so far - only just started the game after playing vanilla countless times, though I wouldn't be surprised if there'd be other things that wouldn't sit well with me. On a less serious note, I'm gonna miss the Hssiss spawn glitch :(((