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View File WOTOR Plus Patches Weapons of the Old Republic By T7nowhere,svösh,Mono_Giganto Released December, 20/ 2006 About WotOR: Section I: Installation Instructions Section II: UnInstallation Instructions Section III: Possible Mod conflicts Section IV: Credits Section V: Special thanks Section VI: Terms of use About WotOR: *This mod is intended to be played with a new game, playing it with a current save game may make you miss several cool weapons* The main focus of this mod was to give as many of the interesting NPC's their own unique weapons. This mod adds 22 new models for your eye candy pleasure. All of the weapons are integrated into the game as seamlessly as possible. Many of the models are just straight replacements for the characters original weapons some are completely new. It's your job to find out which are which ;). I tried to keep the weapons balanced, some may even be a little under powered, but since I don't know which path you take through the game I kept them as close to the weapons that are found in the area. Only a few of the weapons have new stats most are the same was the originals. Section I: Installation Instructions To install this mod simply begin the installation and navigate to your SWKotOR root folder and hit the “ok” button. The Patcher is set to automatically back up any files that it modifies in your override. Pay close attention to the install log for warnings and errors. It is very likely that this mod will include the same files that may have been used by other modders. To install the Patches unzip the 2 files labeled “Upgrades”, and copy/paste to overwrite the files already located in the Override folder. Section II: UnInstallation Instructions To uninstall this mod you will need to delete all the files that belong to WotOR from the Override directory. the easiest way to find all of this mods files is to Copy them from the extracted archive and and paste them into override and overwrite all files, this will select all of the files used by WotOR and allow you to right click one of the highlighted files and choose delete(to delete all the files selected). Then find the Backup folder the the patcher created and restore the backups of the files that you originally had in Override before installing WotOR. Section III: Possible Mod conflicts The most likely conflicts you will find if any, will be with the .utc(character files). If you do have multiple mods that modify the same utc you will need to combine the files. (I will add the editing of UTC files to the patcher at a later date) Section IV: Credits svösh: Darth Bandon's saber Mono_Giganto: The One's Vibrosword T7nowhere: Malak's saber Ajunta Pall's Blade Bastila's Double-lightsaber Calo Nord's Heavy Blasters Canderous' Ordo's repeating blaster Carth's Blaster pistol Chuundar's Bowcaster HK-47's Repeating Blaster Rifle Jolee's Lightsaber Juhani/Quatra's Lightsaber Mission's Vibrosword Saul Karath's hold out blaster Sherruk's Heavy Repeating Blaster Sherruk's trophy Jedi knight's lightsaber Sherruk's trophy Jedi Double-Bladed Lightsaber Yuthura's Jedi Lightsaber Yuthura's Sith Lightsaber Bacca's Ceremonial Blade Zaalbar's Bowcaster Section V: Special thanks Special Gratitude goes out to Shem for play testing, proof reading and debugging. I couldn't have released this mod without his help. A very Special Thanks goes out to cchargin who made it Possible for us to make new models for use in KotOR/TSL, tk102 for his very useful utilities for which we all could not mod KotOR and TSL with out, Fred Tetra for his continued support of KotoR tool(aka. KT) another tool us modders could not live without and stoffe -mkb- for the fantastic TSL patcher which has made installing mods much simpler. for those that don't have to set up the installer) Additional thanks goes out to all the people that have been so patiently waiting for me to release this mod and for remembering that I started it Section VI: Terms of use This mod may not be re-upload to any other website unless explicit permission to do so is given by the WotOR mod Team. You may alter the contents of this mod in anyway you see fit for your personal use only. You are not allowed to use any of this mods resources in other released mods without express written consent of the WotOR modding team. Acknowledgement: Special Thanks to Sith Holocron for the new WoTOR Logo! Submitter Deadly Stream Submitted 02/26/2023 Category Mods K1R Compatible No
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Version 1.0.0
493 downloads
Weapons of the Old Republic By T7nowhere,svösh,Mono_Giganto Released December, 20/ 2006 About WotOR: Section I: Installation Instructions Section II: UnInstallation Instructions Section III: Possible Mod conflicts Section IV: Credits Section V: Special thanks Section VI: Terms of use About WotOR: *This mod is intended to be played with a new game, playing it with a current save game may make you miss several cool weapons* The main focus of this mod was to give as many of the interesting NPC's their own unique weapons. This mod adds 22 new models for your eye candy pleasure. All of the weapons are integrated into the game as seamlessly as possible. Many of the models are just straight replacements for the characters original weapons some are completely new. It's your job to find out which are which ;). I tried to keep the weapons balanced, some may even be a little under powered, but since I don't know which path you take through the game I kept them as close to the weapons that are found in the area. Only a few of the weapons have new stats most are the same was the originals. Section I: Installation Instructions To install this mod simply begin the installation and navigate to your SWKotOR root folder and hit the “ok” button. The Patcher is set to automatically back up any files that it modifies in your override. Pay close attention to the install log for warnings and errors. It is very likely that this mod will include the same files that may have been used by other modders. To install the Patches unzip the 2 files labeled “Upgrades”, and copy/paste to overwrite the files already located in the Override folder. Section II: UnInstallation Instructions To uninstall this mod you will need to delete all the files that belong to WotOR from the Override directory. the easiest way to find all of this mods files is to Copy them from the extracted archive and and paste them into override and overwrite all files, this will select all of the files used by WotOR and allow you to right click one of the highlighted files and choose delete(to delete all the files selected). Then find the Backup folder the the patcher created and restore the backups of the files that you originally had in Override before installing WotOR. Section III: Possible Mod conflicts The most likely conflicts you will find if any, will be with the .utc(character files). If you do have multiple mods that modify the same utc you will need to combine the files. (I will add the editing of UTC files to the patcher at a later date) Section IV: Credits svösh: Darth Bandon's saber Mono_Giganto: The One's Vibrosword T7nowhere: Malak's saber Ajunta Pall's Blade Bastila's Double-lightsaber Calo Nord's Heavy Blasters Canderous' Ordo's repeating blaster Carth's Blaster pistol Chuundar's Bowcaster HK-47's Repeating Blaster Rifle Jolee's Lightsaber Juhani/Quatra's Lightsaber Mission's Vibrosword Saul Karath's hold out blaster Sherruk's Heavy Repeating Blaster Sherruk's trophy Jedi knight's lightsaber Sherruk's trophy Jedi Double-Bladed Lightsaber Yuthura's Jedi Lightsaber Yuthura's Sith Lightsaber Bacca's Ceremonial Blade Zaalbar's Bowcaster Section V: Special thanks Special Gratitude goes out to Shem for play testing, proof reading and debugging. I couldn't have released this mod without his help. A very Special Thanks goes out to cchargin who made it Possible for us to make new models for use in KotOR/TSL, tk102 for his very useful utilities for which we all could not mod KotOR and TSL with out, Fred Tetra for his continued support of KotoR tool(aka. KT) another tool us modders could not live without and stoffe -mkb- for the fantastic TSL patcher which has made installing mods much simpler. for those that don't have to set up the installer) Additional thanks goes out to all the people that have been so patiently waiting for me to release this mod and for remembering that I started it Section VI: Terms of use This mod may not be re-upload to any other website unless explicit permission to do so is given by the WotOR mod Team. You may alter the contents of this mod in anyway you see fit for your personal use only. You are not allowed to use any of this mods resources in other released mods without express written consent of the WotOR modding team. Acknowledgement: Special Thanks to Sith Holocron for the new WoTOR Logo! -
Version 2.0
6,856 downloads
When you first arrive at Dantooine, you start your training to be a Jedi, after a long dialog/cutscene of your player learning the ways of the force - Master Zhar sends you off to Master Dorak who will guide you through choosing a lightsaber crystal. You speak to Dorak and he tells you about the colours of a lightsaber, although you only get to choose, blue, green & yellow, what position within the order they're associated with and then you get to choose your class and colour. You go back to Zhar and then you make your lightsaber. Now here is where this little mod comes into effect, normally you'd go to the workbench, fiddle around with nothing and look like a total pleb while doing it, by you I mean your PC not you personally - I'm sure you don't look like a pleb, anyway after that you then have a nice whatever colour you chose lightsaber. What this mod does is, before you go over to the workbench, you'll have two questions to answer - the first is what kind of lightsaber you'd like and the choices are; * Standard Lightsaber * Double-Bladed Lightsaber * Short lightsaber The second question is which colour would you like, now it is important what you select here because you won't get the colour you told Dorak earlier you will get the colour you select now. Anyway we now have more choices, you can select any default game colour you'd like instead of just blue, green or yellow. The choices are; * Blue * Green * Yellow * Red * Purple After selecting the type and colour of the lightsaber, your PC will go to the workbench and look like a pleb while fiddling with nothing, like normal. If you already have a file called dan13_zhar.dlg in your override folder, or packaged into a .mod file, then you will have problems with this, if this is the case PM on Lucas Forums or mine (deadlystream.com) with the name of the mod that file came from and I'll contact the author and see if I can make them compatible. There shouldn't be any bugs or glitches with this but if you do find one please let me know. Installation: Copy the 'override' folder into your main KOTOR directory. To uninstall delete the files 'dan13_zhar.dlg' & 'deadly_g1 - g15.ncs' from your override folder. -
Bouncy Mail is a new feature for Premium Members giving them a free email address much like Live/MSN & Gmail, there's still a few kinks to work out at the moment. Xbox Live is available to everyone, you enter your GamerTag and it displays your gamerscore and rep to the community. Here you can see a list of those who have entered their gamertag and here you can see the Deadly Stream leaders in Xbox live. (At the point of writing this post, the Xbox Live API is offline so all gamerscores etc will show as 0)