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  1. 1 point

    Version 0.6C

    60 downloads

    EDGE OF DARKNESS A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION Sound Effects by BlueZone Corporation Fractal Flame algorithm used created by Scott "Spot" Draves GNU Image Manipulation Program (GIMP) 2004-2023 with 90SK Opening Crawl made with MakerMoon Fotor.com AI Reimaging 90SK - Leader/Lead Manager/Fixer/Art Lead GIMP2.10.22 N-DRew25 – Setting/Manager/Leader HARIII – Level Prototypes/Manager/Leader Thor110 – Fixer, Expanded Galaxy Project Leader, & AI Upscaled Weapon Items Curator bead-v – Developer Adviser Guru/Savior Sithspecter– Sleheyron Model Developer Fair Strides – GUI Adviser/Developer & Multiple Developer Programs Bullobrien – Talon/Yimille Original Skin DarthParametric – Workbench Screen Model, Sith Pureblood Conversion, Jal Shey Model Malkior – Thyferra Foliage Texture VarsityPuppet – Armored Robes Model & Developer Adviser Sith Holocron – Developer Adviser JC - Darksaber Research tjsase – M4-78 Movies Uncompressed 1.0.0 koolizz - A Closer View camerastyles.2da newbiemodder – GONK Droid RGB - Cloth Texture Guru Darth_Sapiens – G0-T0 Overhaul NiuHaka – Dread Cyborg Skin InSidious– K1 Lost Modules Pack Stoney – Ebon Hawk Placeable Darth333- WhereAmI Armband and Galaxy Map Tutorial deathdisco – Meditate Script Imptactular – Yoda Model Animation Fix topaz gigapixel ai - Weapon Item AI upscaling LucasFilm / LucasArts Bioware: For such an amazing game! Obsidian: For such an amazing sequel! This is an Indefinite WIP Total Conversion Mod for Knights Of The Old Republic II: The Sith Lords. Assume the role of a mysterious dark Jedi from the fringes of space, recruited by the True Sith to track a mysterious anomaly through the force and across more than 10 worlds in the KotOR Galaxy. This is a role-playing/hack-n-slash demo of the WIP of Edge Of Darkness. It generally takes about 5.5 hours to complete. There is full companion dialog on the Ebon Hawk, each party member has details about the game and plot. There is future voice acting being planned for the mod, and expansion for the mod. You WILL NEED the Ebon Hawk Uplink to escape sealed modules, if they appear. There is an ending sequence planned for Edge, but it is not fully in-game/It is a work-in-progress/cliffhangar. Two force forms are unlockable, one from Yimille's dialog, and if you speak to Kharaelle outside the Hawk she has additional dialog including a force form. A bonus character "VN-Y" is found on Raxus Prime. Once you get the "VN-Y" object, in the Ebon Hawk cargo hold accessing the cargo container (while empty) will unlock VN-Y into the cargo hold and he will spawn there. He is recruitable after letting him out of the Cargo Cylinder There is a second Ithorian on Ilum in the training/dormitories area of the outpost. He sells saber upgrade crystals in great amount. There is a new party member on the Ebon Hawk after Dromund Kaas. She is the Sith Seer, upgraded. When recruiting 0X-20, you must exit the hawk after recruiting him to spawn him in. To Get Back To Ebon Hawk if needed : Enter the console code "warp 091ebo" Future content including additional side-quests, planets expanded, and party members. You are welcome to inquire about addons, ideas, and mods for Edge Of Darkness. Locations include: Thyferra, Raxus Prime, Dromund Kaas, Tatooine, Zeltros, and 6 other planets. It was inspired by older text-based games It is meant to be a throwback to 2004 gaming. It was created over the course of 8 years by 90SK & Holowan Labs Special Thanks: DeadlyStream.com & LucasForums.com OPEN ENDING / CLIFFHANGER Launcher Confirmed for disc version / Disc version working. Please start a new game to use the mod IMPORTANT DISCLAIMER: This mod cannot be uninstalled. I recommend you clone your TSL directory to install it, so you can swap back and forth. Delete your previous Override out of your Edge Of Darkness directory before updating to most recent In Edge you must disable “Frame Buffer Effects” in your TSL Graphics Settings Menu In-Game. Please know that you will have to reinstall TSL to uninstall Edge Of Darkness. Copy folders and files from KOTOR Omega archive into your preferred TSL Directory* “C:\Program Files (x86)\Steam\steamapps\common\Knights Of The Old Republlc II” SteamApps/Common/Knights Of The Old Republic II/ OVERRIDE STREAMMUSIC STREAMVOICE LIPS launcher MODULES MOVIES dialog.tlk You must start a new game, and a fresh installation of KOTOR 2 is “required” to install, unless you're updating your version. Please make a new OVERRIDE and MODULES Folder Permissions: Please do NOT claim credit for this mod and do not use assets from this mod! NOTES: Please reinstall your TSL if you want to Uninstall Edge Of Darkness. Current Build : Version Known Compatible Mods (Use the following mods for Edge Of Darkness): TSL Vibro-Weapons HQ High Quality Blasters for TSL by Sithspecter Otherwise, do not use/install other TSL Mods into Edge Of Darkness. CHEATS in EDGE OF DARKNESS: warp 091ebo – Go back to the Ebon Hawk (Do not Use before First Visit) giveitem killsaber – One Hit Kill Lightsaber giveitem deluxe - armor giveitem iridorian - Iridorian Body Armor (No Helmet) giveitem d3_location – WhereAmI Armband Updating old versions Delete these folders out of your old Edge Of Darkness directory OVERRIDE MODULES MOVIES After that, Copy/Install your downloaded mod archive into the Knights Of The Old Republic 2 directory containing Edge Of Darkness. Please consider this mod a WIP Concept Beta that is being shared for ideas and fun! Contact 90SK on ModDB.com or DeadlyStream.com for Questions/Comments/Ideas Special thanks to Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  2. 1 point
    Nice mod. It would be great to see the same thing on Tatooine in a Tusken settlement. It's kind of weird to wear clothes from corpses not on top of your own clothes and negotiate with the chieftain while standing in your underwear.
  3. 1 point
    It is now, just updated it. You will find a subfolder for anyone using that mod as well.
  4. 1 point
    View File Edge Of Darkness EDGE OF DARKNESS A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION Sound Effects by BlueZone Corporation Fractal Flame algorithm used created by Scott "Spot" Draves GNU Image Manipulation Program (GIMP) 2004-2023 with 90SK Opening Crawl made with MakerMoon Fotor.com AI Reimaging 90SK - Leader/Lead Manager/Fixer/Art Lead GIMP2.10.22 N-DRew25 – Setting/Manager/Leader HARIII – Level Prototypes/Manager/Leader Thor110 – Fixer, Expanded Galaxy Project Leader, & AI Upscaled Weapon Items Curator bead-v – Developer Adviser Guru/Savior Sithspecter– Sleheyron Model Developer Fair Strides – GUI Adviser/Developer & Multiple Developer Programs Bullobrien – Talon/Yimille Original Skin DarthParametric – Workbench Screen Model, Sith Pureblood Conversion, Jal Shey Model Malkior – Thyferra Foliage Texture VarsityPuppet – Armored Robes Model & Developer Adviser Sith Holocron – Developer Adviser JC - Darksaber Research tjsase – M4-78 Movies Uncompressed 1.0.0 koolizz - A Closer View camerastyles.2da newbiemodder – GONK Droid RGB - Cloth Texture Guru Darth_Sapiens – G0-T0 Overhaul NiuHaka – Dread Cyborg Skin InSidious– K1 Lost Modules Pack Stoney – Ebon Hawk Placeable Darth333- WhereAmI Armband and Galaxy Map Tutorial deathdisco – Meditate Script Imptactular – Yoda Model Animation Fix topaz gigapixel ai - Weapon Item AI upscaling LucasFilm / LucasArts Bioware: For such an amazing game! Obsidian: For such an amazing sequel! This is an Indefinite WIP Total Conversion Mod for Knights Of The Old Republic II: The Sith Lords. Assume the role of a mysterious dark Jedi from the fringes of space, recruited by the True Sith to track a mysterious anomaly through the force and across more than 10 worlds in the KotOR Galaxy. This is a role-playing/hack-n-slash demo of the WIP of Edge Of Darkness. It generally takes about 5.5 hours to complete. There is full companion dialog on the Ebon Hawk, each party member has details about the game and plot. There is future voice acting being planned for the mod, and expansion for the mod. You WILL NEED the Ebon Hawk Uplink to escape sealed modules, if they appear. There is an ending sequence planned for Edge, but it is not fully in-game/It is a work-in-progress/cliffhangar. Two force forms are unlockable, one from Yimille's dialog, and if you speak to Kharaelle outside the Hawk she has additional dialog including a force form. A bonus character "VN-Y" is found on Raxus Prime. Once you get the "VN-Y" object, in the Ebon Hawk cargo hold accessing the cargo container (while empty) will unlock VN-Y into the cargo hold and he will spawn there. He is recruitable after letting him out of the Cargo Cylinder There is a second Ithorian on Ilum in the training/dormitories area of the outpost. He sells saber upgrade crystals in great amount. There is a new party member on the Ebon Hawk after Dromund Kaas. She is the Sith Seer, upgraded. When recruiting 0X-20, you must exit the hawk after recruiting him to spawn him in. To Get Back To Ebon Hawk if needed : Enter the console code "warp 091ebo" Future content including additional side-quests, planets expanded, and party members. You are welcome to inquire about addons, ideas, and mods for Edge Of Darkness. Locations include: Thyferra, Raxus Prime, Dromund Kaas, Tatooine, Zeltros, and 6 other planets. It was inspired by older text-based games It is meant to be a throwback to 2004 gaming. It was created over the course of 8 years by 90SK & Holowan Labs Special Thanks: DeadlyStream.com & LucasForums.com OPEN ENDING / CLIFFHANGER Launcher Confirmed for disc version / Disc version working. Please start a new game to use the mod IMPORTANT DISCLAIMER: This mod cannot be uninstalled. I recommend you clone your TSL directory to install it, so you can swap back and forth. Delete your previous Override out of your Edge Of Darkness directory before updating to most recent In Edge you must disable “Frame Buffer Effects” in your TSL Graphics Settings Menu In-Game. Please know that you will have to reinstall TSL to uninstall Edge Of Darkness. Copy folders and files from KOTOR Omega archive into your preferred TSL Directory* “C:\Program Files (x86)\Steam\steamapps\common\Knights Of The Old Republlc II” SteamApps/Common/Knights Of The Old Republic II/ OVERRIDE STREAMMUSIC STREAMVOICE LIPS launcher MODULES MOVIES dialog.tlk You must start a new game, and a fresh installation of KOTOR 2 is “required” to install, unless you're updating your version. Please make a new OVERRIDE and MODULES Folder Permissions: Please do NOT claim credit for this mod and do not use assets from this mod! NOTES: Please reinstall your TSL if you want to Uninstall Edge Of Darkness. Current Build : Version Known Compatible Mods (Use the following mods for Edge Of Darkness): TSL Vibro-Weapons HQ High Quality Blasters for TSL by Sithspecter Otherwise, do not use/install other TSL Mods into Edge Of Darkness. CHEATS in EDGE OF DARKNESS: warp 091ebo – Go back to the Ebon Hawk (Do not Use before First Visit) giveitem killsaber – One Hit Kill Lightsaber giveitem deluxe - armor giveitem iridorian - Iridorian Body Armor (No Helmet) giveitem d3_location – WhereAmI Armband Updating old versions Delete these folders out of your old Edge Of Darkness directory OVERRIDE MODULES MOVIES After that, Copy/Install your downloaded mod archive into the Knights Of The Old Republic 2 directory containing Edge Of Darkness. Please consider this mod a WIP Concept Beta that is being shared for ideas and fun! Contact 90SK on ModDB.com or DeadlyStream.com for Questions/Comments/Ideas Special thanks to Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter 90SK Submitted 08/30/2023 Category Mods TSLRCM Compatible No  
  5. 1 point

    Version 1.1

    128 downloads

    This mod edits the various landing pad areas so that you can see through the Ebon Hawk's cockpit windows to the interior, which should be a bit more interesting than the blacked-out windows from the vanilla game. This mod incorporates model fixes to the Dantooine landing pad and Leviathan hangar developed by the KOTOR 1 Community Patch (K1CP) team, which are included here with permission. I have also made the following minor area model improvements: - Adjusted the Manaan hangar's ceiling layout to hide a rogue seamblocker mesh. - Edited the Korriban landing bay's lightmapping to add some bounce lighting around the floor lights. - Created new environment map reflections for the Ebon Hawk in Davik's hangar and the Leviathan's hangar to better match the hangar space. Because mods that edit the same area models are incompatible by nature, I have provided optional compatibility patches for use with other notable mods. Please see the "Compatibility" section below for further information. Thank you for downloading, and I hope you enjoy this mod! ------------------------------------------------------------------- INSTALLATION If you are using one or more of the mods listed in the "Compatibility" section below, install them first. Copy all files from "Main Installation" to your game's Override folder. Then, copy files from any required compatibility patches into Override as well, overwriting when asked. ------------------------------------------------------------------- COMPATIBILITY Except as noted below, this mod is incompatible with any other mods that edit the same files. The standard installation is compatible with the KOTOR 1 Community Patch (K1CP) and includes most of its edits to the Leviathan hangar except for the added forcefield, which can be added with the separate compatibility patch below. I have included additional compatibility patches for the following mods: - K1CP (Added Leviathan Forcefield) (https://deadlystream.com/files/file/1258-kotor-1-community-patch/) - High Quality Skyboxes II for K1 by Kexikus (https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/) - Yavin Station Hangar by me (https://deadlystream.com/files/file/2068-yavin-station-hangar/) As noted above, the K1CP compatibility patch is only required for the added forcefield over the hangar opening and is entirely optional if you prefer the vanilla-style invisible forcefield. This mod is compatible with most reskins and texture mods. If you are using a mod that reskins the exterior of the Ebon Hawk, delete this mod's version of LSI_EHawk01.tpc from Override. If the reskin includes "LSI_EHawk01.txi", open it and change the entry after "envmaptexture" to "WK_CM_LevHang". ------------------------------------------------------------------- CREDITS KotorBlender by seedhartha MDLedit and KOTORmax by bead-v tpcview and tga2tpc by ndix UR Kotor Tool by Fred Tetra Special thanks to: - DarthParametric and JCarter426 of the K1CP team for granting permission to include their fixes to the Leviathan hangar and Dantooine landing pad. - Kexikus for granting permission to include an environment map for Davik's hangar based on his High Quality Skyboxes II mod ------------------------------------------------------------------- VERSION HISTORY 1.0 - Initial Release 1.1 - Updated Dantooine to include fixes from K1CP ------------------------------------------------------------------- DISCLAIMER AND PERMISSIONS This modification is provided as-is and is not supported by Disney, Lucasarts, or Bioware. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod. The cockpit interior elements may be treated as a modders resource and used in other mods as long as appropriate credit is given to this mod's author. The new environment maps may also be used in other mods with appropriate credit. Use of any assets which are based on or incorporate material from other authors also requires permission from those authors. Other uses not described here of assets from this mod require the author's permission. This mod shall not be reposted on any sites other than Deadly Stream without permission.
  6. 1 point

    Version 1.0.0

    261 downloads

    Author : RedHawke 11/28/05 Version 1.1 New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes. ============================================================================ This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot of requests for them so here you go. They are buildable at the Workbench, depending on your level (At Least 20), your Repair skill (At Least a 29 and up for the others), and alignment on which ones will be available to your pc to build. Installation Instructions: ----------------------------- First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory. Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: You will need to completely uninstall the previous version of this mod before installing this version... sorry. But this should have no effect upon your savegames, as the original uti files and skins are un-altered. Using the TSL Patcher this mod now will modify appearance.2da, itemcreate.2da, and itemcreatemira.2da. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and restore any necissary files from the backup directory the patcher makes in the temp folder you run the patcher from. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. To stoffe -mkb- without whom the TSL Patcher would be just a dream! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Revan Robes At The Workbench Mod is now up at PCGameMods and my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Version 1.1 Bug Notes: If you run the patcher without uninstalling the previous version of this mod (specifically the itemcreate.2da and itemcreatemira.2da files) there will be a glitch at the Workbench that will allow construction of 2 robes at a time, of course if this doesn't bother you then this is a non-issue.
  7. 1 point

    Version 1.0.0

    1,194 downloads

    Author : RedHawke 12/20/05 V1.3 Mod: Revan/Sith/Bastila Item Pack New In V1.3: Made the mod able to use the TSL Patcher Program, yes it does work on KotOR I, for complete compatability. Install order for my 3 Item Packs is: 1. The Revan/Sith/Bastila Item Pack (This Mod, updated to Use Patcher) 2. The Blasters/Armor/Droid Item Pack (Patcher not necessary no 2da files) 3. The Revan The White/Star Forge Booster Pack (has tslpatcher) New In V1.2: Includes the patch For the Star Forge Bug... The Patch Does: ----------------------------- This adds the items From my Revan/Sith/Bastila Item Pack originally dropped by the fighting Jedi and Sith on the Endar Spire to appear in a new Footlocker in the Endar Spire room where you have to Slice the Computer or Repair the Driod to help you kill the Sith in the next room, before you meet Carth and get to the escape pod. ============================================================================ These are a collection of custom items I created or are modified original KOTOR items that were re-entered into the game. These items can be found in game normally or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. A small Warning, some of these items are very powerful, I tried not too be outragous, but everyone has a different opinion of what a powerful or outragous item is. Installation Instructions: ----------------------------- Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go. NOTE: If you have the previous version installed and working you will not need to install this version, this is only updating the mod to use the Patcher Program for compatability. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Bastila's Focus Lightsaber Color Crystal (Allows for the creation of the Bastila lightsabers like the single one she wields in the cutscenes, Is also needed to allow for Bastila's Lightsaber to be upgradeable, crystal is found on Brejiks corpse, Bastila's use only, Battle Meditation needed to equip) Bastila's Double Saber (Yellow Blade, Good Initial Bonuses, Upgradeable, and found on Brejiks corpse) Bastila's Lightsaber (Yellow Blade, Good Initial Bonuses, Upgradeable, created when Bastila's Focus is used) Bastila's Short Saber (Yellow Blade, Good Initial Bonuses, Upgradeable, created when Bastila's Focus is used) Sith Lightsaber Color Crystal (Allows for the creation of the Sith Lightsabers below, found on Nemo's corpse on Dantooine, and in various other places) Sith Double Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Lightaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Short Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable) Sith Implant (Powerful Level 1 Implant) Sith Neural Band (Powerful Headgear) Sith Gauntlets (Again Powerful) Advanced Sith Shield (Unlimited Use Sith Energy Shield) Sith Computer Bracer (Increases Skills, and other useful things) Sith Utility Belt (Once again Powerful) These Sith Items are all found on Nemo's corpse on Dantooine. Improved the Sith Lightsaber found on Korriban, it now uses the same cool model as Darth Malak's and has good bonuses, it is not upgradeable. Improved the Sith Mask found on Korriban as well, try it and see. Improved Darth Malak's Lightsaber, Exellent Bonuses, allows Malak to deal out even more damage when you face him. Improved Marka Ragnos Gauntlets found on Korriban. Revans Core Lightsaber Color Crystal (Allows for the creation of the Darth Revan's Lightsabers below, found on Nemo's corpse on Dantooine) Darth Revan's Lightsaber (Red Blade, Uses Malak's Saber Model, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Double Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Short Lightsaber (Red Blade, Good Initial Bonuses, Upgradeable, based in part on the Heart of the Guardian) Darth Revan's Implant (Very Powerful Level 1 Implant) Darth Revan's Gauntlets (Again Very Powerful) Darth Revan's Shield Bracer (Unlimited use Heavy Energy Shield) Darth Revan's Computer Bracer (Again Very Powerful Bracer, Drastically Improves Skills) Darth Revan's Utility Belt (Again Very Powerful) Darth Revan's Robes I (Identical to Darth Revan's Robes except it has the discuise property so you become the Darth Revan from the cutscenes) Darth Revan's Robes (And once again Very Powerful, no darkside restriction, good guys/gals can wear black too!) These Darth Revan Items are all found on Nemo's corpse on Dantooine, read Nemo's Datapad to find out why. Star Forge Robes (Very Powerful, Cloned abilities from Revan's Robes, no lightside restriction, found on the Star Forge) All Jedi and Dark Jedi Master Robes have been improved, with good bonuses, found throughout the game. Further improved Qel-Droma's Robes found on Korriban. Dark One's Robes, black color, exellent bonuses, found in Marka Ragnos tomb, and are worn by evil Bastila. New in version 1.1 ------------------ New Jedi Revan's Lightsaber Color Crystals (Blue, Green, Yellow, and Violet, Allows for the creation of the Jedi Revan's Lightsabers below, 1 crystal of each color Found on Selvens corpse on Taris, a second set is found on Sherruk's corpse on Dantooine, in case you all want matched pairs.) :^) New Jedi Revan's Lightsabers (Blue, Green, Yellow, and Violet, these all use Malak's Saber Model, Good Bonuses, Upgradeable) New Jedi Revan's Double Lightsabers (Blue, Green, Yellow, and Violet, Good Bonuses, Upgradeable) New Jedi Revan's Short Lightsabers (Blue, Green, Yellow, and Violet, Good Bonuses, Upgradeable) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.