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Showing content with the highest reputation on 06/26/2023 in Posts

  1. 1 point
    View File Repair HK-47 with common parts A simple mod that allows you to repair HK-47 without investing skill points into repairs. Each repair will cost you 10 Parts. Submitter GearHead Submitted 06/26/2023 Category Mods K1R Compatible Yes  
  2. 1 point
    Released version 0.2 of the toolkit, most significant improvement being in NCS decompilation. Decompilation now happens in four steps: Compiled script is parsed into assembly-like list of instructions Instruction list is converted into equivalent language-agnostic expression tree Expression tree is optimized for readibility, making a heavy use of inlining Optimized expression tree is converted to pseudo-NWScript code Decompiler tries to convert instructions into expressions in the most straightforward manner and does not rely on specific instruction patterns produced by the Bioware compiler. Downside is that it doesn't yet know how to detect loops and structures, hence the output is only a pseudo-code and cannot be compiled without some manual refactoring. Known issues: Decompiler hangs on some large scripts, in particular combat-related Comparison between version 0.1 and version 0.2 of the decompiler:
  3. 1 point
    Not sure I'm really a fan of grafting it onto important NPCs. If you want to give people cybernetics, you'd be better off porting arms and legs from TOR so they are a bit more unique.
  4. 1 point
    Looks I forgot to sort the smoothing out. I can see a couple of funky bits here and there. I’ll upload a fixed version in a bit. @ConansHair Here we go. That should look even better. Also exported a version for TSL. I can't think off the top of my head of anywhere it's used ingame, but it's there just in case. plc_kiosk3_fixed.zip