Leaderboard


Popular Content

Showing content with the highest reputation on 06/18/2023 in Files

  1. 1 point

    Version 1.0

    1,124 downloads

    JC's Toolbox is a collection of items I created to perform various tasks while working in the game. Some I created out of necessity, others were by request, and a few were just for fun. If you're a fellow modder, think of these as developer tools. They can do handy things like add or remove party members, let you change party members whenever you want, open and close doors, play animations, delete objects, clone objects, adjust your alignment, warp, teleport through broken walkmeshes, and much, much more. And for the rest of you, if you were paying attention you might have noticed many of those functions are of a cheating nature. If you just want to mess around with the game, do stuff you can't normally do, you can find something useful here. Like make everyone in the game dance.
  2. 1 point

    Version 1.5

    639 downloads

    JC2 Presents >>>>>>>> THE TOOL BAG About: Adds a portable workbench to the PC. Ever wonder where on the planet there was a workbench? Often times I did, I would download mods, just to know where the workbenches were! So this mod, allows you to use your "tool bag" as a workbench at any location, at any time! The readme has full disclosure on how to use, where to get it, and all of that useful information. I hope you enjoy this mod. And please, I beg of you, if you find a potential bug with my mod, send me a PM or comment below. As always, feedback is welcome, regardless of it's nature! Nexusmodder Review: "The game needed this out of the cd case. Nice add."
  3. 1 point

    Version 1.0

    465 downloads

    ----------------------- KotOR I RECRUITMENT MOD ----------------------- By BK2-Modder ----------------------- LUO RECRUITMENT MOD ----------------------- NOTE: THIS IS A MOD THAT IS IN NO WAY ASSOCIATED WITH THE ORIGINAL LUO MOD BY DARTH-ME ----------------------- This recruitment mod allows you to recruit Luo, the Black Rakata who seeks to learn the ways of the force. He also has some dialogue options once you recruit him, but they aren't too expansive. Relatively simple. I made this mod because Darth-me's is no longer available, afaik. ----------------------- INSTALL INSTRUCTIONS ----------------------- 1. Extract Folder from Zip Archive 2. Double click TSLPatcher.exe 3. Read this readme again 4. Install the mod to your override folder using TSLPatcher 5. Look at included screenshots prior to playing 6. Open game and play! ----------------------- RECRUITMENT INSTRUCTIONS ----------------------- Luo can be recruited by both LS and DS players, but it might make more sense in a DS playthrough or an LS playthrough in which you help the Black Rakata. LS: 1. After speaking with The One, go to Luo and enter dialogue 2. When Luo talks about the Force, tell him that "I think you misunderstand the Force..." 3. Choose the 4th option, should be the last one that is quite lengthy 4. Select "I will train you in the ways of the force" DS: 1. After killing the Elders, go back to the Black Rakata Base and speak to Luo, who will congratulate you. 2. Going through the main dialogue options, you should get to where he asks to be trained. 3. There should be a new dialogue option that you can choose in which you say that you will train him. 4. choose for him to take either Bastila's or HK's slot. ----------------------- NOTES/BUGS, ETC. ----------------------- - Luo starts out as a Level 1 Jedi Guardian, but he has some good force powers. I would recommend trying to keep him as conservative as possible. - In LS recruitment, Luo takes the place of Bastila, who's slot is empty until the end of the game. - Luo's force powers come from his feet - In the select screen, his rightside portrait is blank and white - Luo's appearance does not change when he changes clothes - This is mainly just a simple mod that attempts to replicate what Darth-Me did way back when ----------------------- CREDITS ----------------------- KotOR Modding Community for helpful posts and tutorials Darth333's Recruit an NPC in Less than Ten Steps tut Ferc Kast for his Recruit Function, which he released as a resource Creators of K-GFF, KotOR Tool, and DLGEditor ----------------------- Contact Info: Please direct all inquiries to me on Deadlystream @BK2-Modder Permissions: I am entirely alright with anyone modifying this mod or reuploading it or what have you, so long as I am credited and notified. If I have been inactive and cannot be reached, simply credit me in bold print, and you should be fine.
  4. 0 points

    Version 1.0.2

    187 downloads

    I wondered, why wait a few months for Aspyr to release TSLRCM when you could hack it together in a few days for fun? To that end: Switch KotOR II Modding romFS Dummy Folder 1.0.1 This is a set of files and folders designed to make modding the Switch version of KotOR II easier and more accessible to a novice user. Read to the end before using. You will need a hackable, or modchipped Switch to use this, and custom firmware must be installed, I use Atmosphere, but anything that supports romFS should be fine. If you use something other than Atmosphere you'll have to figure out where it goes, but it should be very similar. This should work just fine with the digital or physical version (when it is released) without issue. I have only tested this on the most up-to-date build at this time, 1.0.1. I will update this when the next patch is released, and hopefully again when TSLRCM is officially released. Extract the zip file, and install any mods you want to use, pointing TSLPatcher at the \Localized\English\ folder containing the dialog.tlk file. For mods that don't use TSLPatcher, copy files as directed, "romfs" is equivalent to the directory on PC containing the executable. NOTE: You may need to move files that TSLPatcher is expecting to the folder to be able to patch them. You can access them by dumping your game with nxdumptool, using romfs. Make sure you include updates when doing so. What I included should be more than sufficient for TSLRCM, however. NOTE: When you are done, move the override folder to the root of the romfs folder, i.e. the directory with the "swplayer.ini" file. Feel free to comment with what you needed, and what mod it was for, and if there is popular demand, I will add the files to this pack. The easiest way I found, was just to try installing a mod, and then check the log for errors to see what files were missing. NOTE: Long filenames cause issues with TSLPatcher, this is exacerbated by the length of the filepath for romFS modding. I recommend moving the "romfs" folder to the root of the drive and patching there, moving the folder back afterwards. Make sure to check your error log, you may manually need to copy .lip files over to override afterwards. Move textures (.tga, .txi and .tpc) to override/Textures or they won't apply. NOTE: Aspyr included upscaled textures with this version that are not in other releases of the game. As far as I can tell, they are all in the format the original textures were in, by and large, that means they are in .tpc format, which trumps .tga and .txi files of the same name. If you have issues with a mod's textures not applying, try converting them to .tpc with Xoreos-Tools. You can download my texture reversion mods for K1 and K2 on Switch if you want to see what files are in what format. At this point, copy the atmosphere folder to the root of your SD card, and you should be done. Please feel free to mention any issues you run into, or workarounds you needed, and I'll update this post. I tested a run of TSLRCM and Leilukin's Gay Handmaiden mod with great success. I have not tested the Male Exile/Disciple part of that mod, but it should work as well. Mods that involve UI likely won't work. Everything is at your own risk, you may end up with a broken save, etc. Worst case scenario, you can uninstall all mods by deleting the `0100B2C016252000` folder from `/atmosphere/contents/` Big thanks to JC for a ton of help troubleshooting, and big thanks to Zbyl2 for helping with TSLRCM-related issues. 7-22-2022 Update: Just a change to the readme regarding potential texture issues.