Leaderboard


Popular Content

Showing content with the highest reputation on 11/22/2022 in Posts

  1. 2 points
    Looks I forgot to sort the smoothing out. I can see a couple of funky bits here and there. I’ll upload a fixed version in a bit. @ConansHair Here we go. That should look even better. Also exported a version for TSL. I can't think off the top of my head of anywhere it's used ingame, but it's there just in case. plc_kiosk3_fixed.zip
  2. 1 point
    He was playing around with a texture for it. And that's not conjecture.
  3. 1 point
    @ConansHair, how the heck did you notice that? 😆
  4. 1 point
  5. 1 point
  6. 1 point
    free way: )0 install kotor/TSL )1 load a save or create a new one tap caps locks botton )2 warp to a module )3 the HUD should disappear now )4 load another save the HUD should still be invisible )5 start recording not-so free way: )0 install kotor/TSL )1 install and purchase 3dsmax )2 open 3dsmax )3 adjst camera angles character aminations ect. )4 download and install kotor tool )5 open kotor tool )6 this allows you to add new npcs stores modules ect. credit: all kotor movie makers (darth varkor kotor channel darth yecy kotor hex ME)
  7. 1 point
    As far as the camera is concerned, I think it does add a level of eery anticipation to the scene. The floating camera gives it an ethereal quality & it cues the audience into something being wrong before any dialogue is spoken. I do understand the frustration with the camera movement, but there's something atmospheric I love about build up it creates, especially combined with the music. Something that might fix it would be if instead of the stiff movements, the camera was instead slowly rotating towards the cockpit throughout the movement? So you start with the camera in the same spot & it begins moving along the same path, but instead of jerky, stop\start, it would instead gracefully ease along the path, rotating until it eventually settles on the map panel. It's a bit hard to describer without showing, but I hope that the general idea has been communicated. In any case, I think the scene is better with it than not, personally.