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Showing content with the highest reputation on 07/06/2022 in Posts

  1. 3 points
    I'm really glad I've got a proper metal shader ready to go for the hk50 units because I don't think a simple hue swap like the originals is going to cut it. Idk about you guys but white HK is the kinda thing that keeps me up at night XD
  2. 3 points
    Given the usual quality of said input, he was probably at that stage about a decade ago.
  3. 2 points
    I'm trying to read the whole thing but its hard to remember all that info at once and pick out the relevant info. Anyway, thanks for the help IT WORKS! I mean, the HK-50 droids are invisible, likely because I haven't given them a texture yet, but it works! Thanks again for all the help this thread has been. You can expect a kotor 2 version of the mod as soon as I've created the new textures, and ironed out some kinks. I've just realised though, surely if I haven't given the HK50s textures they should just use the 47 ones instead right? so why are they invisible? might not be as simple as I thought
  4. 2 points
    I am still making significant progress on Sleheyron. I don't have anything to share publicly at this time. From here on out most of it will be very private and will go public once the mod is released. I would like there to still be some surprises on Sleheyron. I don't have a release date or an estimated release date.
  5. 1 point
    The Patcher will add things to existing 2da files. If you use the Workshop version of TSLRCM then you simply need to point the Patcher to TSLRCM's Workshop folder instead of the main game folder. Point it to the main folder and TSLRCM's 2da will get priority and the ones in your main override get ignored. The folder should be something like [Path to Steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937
  6. 1 point
    If you look at the readme file which comes with TSL Patcher, it tells you exactly what to do. You use ChangeEdit to compare the modified and unmodified files and it stores the new row information in changes.ini for you. Honestly, read the whole readme.
  7. 1 point
    I would strongly advise you against uploading it to the Workshop, if that is what you are asking.