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Showing content with the highest reputation on 11/09/2020 in Posts

  1. 2 points
    Alright so at this point I've got four versions in different stages of completion. I realized I was probably going overboard with the first three, and that the width of the blades might not jive with all the weapon animations. So here's the latest model, with a simpler design and a blade which is about the same width as that of the standard vibro double-blade.
  2. 1 point
    the new K1 skyboxes look great! I am really looking forward to seeing the K2 skyboxes, as I've always felt they needed an upgrade (K1 always struck me as having ok looking skyboxes). Any ETA on when we can expect a gallery of the K2 skyboxes? 😀😀
  3. 1 point
    Thanks for the comments! I can see what you mean with the structures in the docking bay, they do look smaller and that was actually unintentional. I only realised that when I put together the comparison screenshots. But I do think that overall the vista from the docking bay looks actually grander and larger than in vanilla (if you disregard the structures on the right). As for the blue glow. That's something I spent weeks trying to fix but it's caused by the games terrible bloom effect and this was the best I could do that looks otherwise realistic. In general I did go for a more realistic look than what Bioware may have done originally. I prefer a realistic look over something unrealistic even if it's more dramatic but that is of course up to personal preference. Edit: Well, I actually ended up making the structures on Manaan bigger. They're still not as big as in vanilla and I also kept the realistic perspective but they do look better now.
  4. 1 point
    I just completed the last render for this project. Everything is now done! That does not mean the mod(s) will release today or even tomorrow or this week though. I still need to build the mod archives and installers, verify that everything is working as intended and make screenshots etc. None of that should take too long now that the bulk of the work is finally finished but I won't give a release date. It should be soon though. In the meantime, here's a screenshot of the last skybox I finished. It's for the Green Grass for Dantooine mod.
  5. 1 point
    Thanks for all the comments everyone. I think I will go with style 1 so that the screenshot page does not become a chaotic blinking mess. However, I will also provide a link to some sort of comparison that allows a manual switch between the two shots. And there will of course also be normal screenshots without any comparison that show the new skyboxes in full. Apart from that I've been making good progress. The main Telos render is now finally done and I'm also making progress verifying that everything is working as intended.
  6. 1 point
    It's been a while since the last update but progress has been going well. The main thing still left is to render all the skyboxes. There are not many left but Telos is currently taking a long time (200+ render hours already and not done yet). After that the rest should be much faster though. And I also started assembling and collecting the final files for the releases as well as checking all modules again to see if there are any issues that need fixing. At the same time I prepared the screenshots for all locations. This also includes comparison screenshots and that's where this post comes in. I could use some opinions on which type of comparison you prepare, so here is the same scene in three different comparison style. I do have a pretty clear favorite but I'm still open about changing my mind. Style 1: Style 2: Style 3: Let me know what you think!