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Showing content with the highest reputation on 06/23/2020 in Posts

  1. 2 points
    I did just that. Tweaked th column some more. It's only that one particular direction where I have a lot of smoke and that's the direction of the Industrial Zone. As you can see in the video below, there's much less smoke in the other directions and I might even reduce it further for the other modules.
  2. 1 point
    Uhm, not to disappoint you but there's actually more smoke in the second version. It might look like less because I recorded the second one from a different location but it's actually four plumes now where it was three before (two of which were still static in the video).
  3. 1 point
    Here is a piece of cut content which wasn't restored in TSLRCM plus some minor cosmetics: The spoiler contains a preview video, screenshots and relevant information on the content and installation. I would like to thank @134340Goat for bringing the restored scene content to my attention and @JCarter426for contributing some of the LIP files for said scene. Coming very soon!
  4. 1 point
    I am not sure what the problem is. Judging by the videos you posted, you want to make the animation stop when the dialog stops and go to the next conversation node instead of waiting for it to finish? In that case, since you are already altering the dialogs, you should be able to put a delay in seconds in the "delay" field for that node. I think that's a much better solution than making it faster because it doesn't look too good. Also, I have attached the female files. They should work without issue. s_female03.rar
  5. 1 point
    Welp it's been a little over a year since I created this thread. Since then I built the LucasForums Archive Project to aid in my KotOR research. I thought I would share it here in case anyone is interested. It isn't anywhere near complete, but there is quite a lot included already. I may attempt to add more at some point in the future.