Hi, all!
I'm writing modern versions of the tools for myself and wondered if there is interest in making them publicly available. Some motivations:
Performance - K-GFF, DLGEditor, etc... are quite slow
Dependencies - DeNCS, KSE, etc... require (sometimes deprecated) Java, Perl, QT, and other 3rd party packages
Workflow - The tools are generally great, but you need to use more than one to do simple things like edit a GIT (e.g. ERFEdit on the SAV files, then K-GFF on the GIT)
Ease of use - Most of these tools are less than intuitive, with steep learning curves
Bugs - Some of these tools have still have bugs (e.g. GITEdit wouldn't open a file, or exit)
With these issues in mind, my "holy grail" tool would be:
Fast - Every action should complete in milliseconds, including building structures from GFF files
Self-contained - No dependencies, just pure C++ code
One workspace - Files that contain other files should be modifiable along with the files they contain, with valid options for all file types (e.g. add creature to GIT stored in save game file)
Intuitive interface - Noobs shouldn't have to read a manual
Error-free - Including required knowledge of file formats, file names, and game mechanics
And the tools I'm targeting for replacement/consolidation:
KOTOR Tool
KOTOR Save Editor
ERFEdit
K-GFF
DLGEditor
DeNCS
GITEdit
Others?
Let me know what you think!