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Showing content with the highest reputation on 12/11/2019 in Posts

  1. 1 point
    You people are amazing! I've followed all the instructions. I hope this works. I'm going to do something similar to Obi Wan Pere: A partial let's play where I add one mod at a time and add them as I play. It will end when I'm out of mods.
  2. 1 point
    Entry#13: [Success] VS [Failure] I have been wondering why do this skill check that I put on the DLG won't fires, even though the appropriate script has been put on its Active value. Then I dig through some vanilla DLGs, and realize some -if not most of them- did not actually does the check, and they're only gimmick. Such when the reply node does the [Persuade] thing, then there's no branch following it actually, there's only a gimmick node that tells you're [Success] with the action or [Failure] in other instance. I thought that was how the thing goes, and long-story-short lately I have learned from Dia's DLG/tar02_dia022.dlg that, apparently to have a successful persuade check on a conversation, the [Success] node [that has the skill check on its Active] should be put on top of the [Failure] ones [that requires none]. It won't work the other way because it would directly call the the latter. Hope the information can be helpful to you, fellow Jedi. May the Force be with you.
  3. 1 point
    So here's something interesting. Due to the way achievement data was stored by Steam, people were able to reverse-engineer exact player numbers for those games that had implemented achievements, approximately 13,000 games or just over half the games on Steam. Details are provided in this Ars Technica article - https://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/ TSL is listed as having 1,529,038 players, which is pretty damn impressive given some of the titles with similar numbers. Of course the game is often on sale for as low as $2.50, so I imagine it has been an impulse purchase for many people. Although as pointed out in the comments, this data is only since achievements were added, so anyone that bought the game on Steam but never played it after the Aspyr patch came out is not included, so the true figure of all owners is probably closer to 2 mil.