2 Screenshots

About This File

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STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
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AUTHOR: VasiliiZaytsev (aka RenegadeSniper7)
CONTACT: RenegadeSniper7 on LucasForums.com or vasilii.zaytsev@outlook.com
MOD NAME: Improved Peragus Asteroid Fields
VERSION: 1.2
DATE: July 22nd, 2015

 

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/*v1.2 CHANGELOG:*/

 

- Fixed an issue where an asteroid at the top of the asteroid field would be noticeably cut off as the field shifted up and down.
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/*v1.1 CHANGELOG:*/

 

- Fixed a bug where the top and bottom of the texture was being slightly cut off in-game as the field oscillated up and down, causing a few
asteroids to visibly slide in and out of existence. A "buffer zone" of empty space has been added to the top and bottom of the replacement
textures to prevent this issue from happening.

 

- Improved the placement of asteroids within the texture to produce a more realistic look.

 

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DESCRIPTION: This is my first mod, and it's an extremely basic one. It takes the default 2D asteroid field texture used in the Peragus
asteroid fields in the tutorial/prologue and outside of the Ebon Hawk hangar bay, and replaces them with much nicer ones. While it isn't
perfect, I feel that it's a vast improvement over the eyesores that were the default textures. See the included screenshots to see the default
textures vs. mine.

 

NOTE: This DOES NOT replace the texture(s) of the individual free-floating 3D asteroids around Peragus, only the asteroid field textures.

 

INSTALLATION: Copy and paste the "EBO_Astr.tga" and "PER_As02.tga" files to your KotOR II override folder.

 

UNINSTALLATION: Remove the aforementioned files from your override folder.

 

PERMISSIONS: If you want to use this mod as part of your own, that's fine. Just credit me as "VasiliiZaytsev/RenegadeSniper7." And if you do
use my mod in yours, feel free to let me know by PMing me on LucasForums! I'd be interested to see what you're working on.


What's New in Version 1.2   See changelog

Released

  • /*v1.2 CHANGELOG:*/
  • - Fixed an issue where an asteroid at the top of the asteroid field would be noticeably cut off as the field shifted up and down.
  • Like 1



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   1 of 1 member found this review helpful 1 / 1 member

Just what I was looking for. I reduced the exposure quite a bit for realistic reasons, since there is no other light source besides Peragus' core. I also removed the bigger asteroids, since I felt they were obstructing the view too much. This was done just to EBO_Astr.

I recommend using it with Kex's starfield and nebula.

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Paladin44

  

Really good!

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