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Couple little re-compiled scripts after modifying the include files to just disable all *random* fighter battles (I got sick of 'em).

 

This won't do anything about story-related ones that are meant to happen, but you shouldn't get any more random ones when going planet to planet. Some games, I like to just kinda fly around a lot and it gets really old to have to keep dealing with this little mini-game. Especially on today's faster machines.

 

Anyways, drop 'em in override. If they conflict, you're already using something that modifies those scripts, so best to not break whatever you already had going on (don't copy 'em).

 

I don't have the source for these anymore, it was a long time ago, in a galax... er, yeah. It was a while back.

 

I am planning a major update on this though soon. Not sure if I can do everything I wanna do yet, but I'll find out when I get in there and start breaking fixing stuff. ^-^

 

-Kitt

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I was looking for one of these, thanks! I hate going through the Ebon Hawk battles every single time I go to Datooine and Tatooine. It's a pain in the android version since you can't shoot and move at the same time.

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I was looking for one of these, thanks! I hate going through the Ebon Hawk battles every single time I go to Datooine and Tatooine. It's a pain in the android version since you can't shoot and move at the same time.

"pain in the android"!!!! BAHHH!

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nice kitty, thanks for this. i always found it annoying to have random fighter battles when you realy just want to go planet hopping or have to run all over the place cause you forgot something...

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This is great for those who have constant troubles with minimizing and don't want to run the game in computability mode.
And as others said, only the story dependent battles make sense anyway. If ya really want a fighter simulation, just go ask good ol Hk. 

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