Quanons Saberhilt Pack 1.0

   (4 reviews)

5 Screenshots

About This File

Quanons Lightsaber Pack

 

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IF YOU ARE EVER IN ANY DOUBT ABOUT INSTALLING ANY MODS, PLEASE REMEMBER TO ALWAYS BACKUP YOUR FILES BEFORE INSTALLATION, JUST IN CASE.

 

WARNING: THIS INSTALLER MAY REPLACE ANY FILES OF THE SAME NAME THAT ARE ALREADY PRESENT IN YOUR OVERRIDE FOLDER!

 

 

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Description: This mod adds 4 new lightsaber hilts to the Kotor 1 game.

 

 

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Directions:

Use the TSLpacther.exe to easely install this mod or for manual install copy the following files

from tslpatchdata folder to your Override folder:

 

Dialogue files:

- dan14_jon.dlg

- kas24_jolee_01.dlg

- tar04_shaleena.dlg

- tat17_01cust_01.dlg

 

MDL and MDX files:

- w_lghtsbr_065.mdl

- w_lghtsbr_065.mdx

 

- w_lghtsbr_066.mdl

- w_lghtsbr_066.mdx

 

- w_lghtsbr_067.mdl

- w_lghtsbr_067.mdx

 

- w_lghtsbr_068.mdl

- w_lghtsbr_068.mdx

 

NCS, script files:

- q_saberpack01.ncs

- q_saberpack02.ncs

- q_saberpack03.ncs

- q_saberpack04.ncs

 

TGA and TXI files:

- QSablillyTex.tga/ .txi

- Var_Sab4Tex.tga/ .txi

- Var_SabTex01.tga/ .txi

- Var_SabTex003.tga/ .txi

 

Icon TGA files:

- iw_lghtsbr_065.tga

- iw_lghtsbr_066.tga

- iw_lghtsbr_067.tga

- iw_lghtsbr_068.tga

 

UTI and UTP files:

- Q_evenstlghtsbr.uti

- Q_lilylghtsbr.uti

- Q_rightlghtsbr.uti

- Q_sceptlghtsbr.uti

 

- q_backpack.utp

- q_chewcorpse.utp

- q_lostpile.utp

- q_rubblepack.utp

 

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USING CHEATS:

When you're not planning to replay the game from the start or your further in and want to use the hilts

just copy the UTI files, MDL and MDX files, TGA and TXI files to your override.

Use the following cheats or KSE_333 to get the items:

 

giveitem q_evenstlghtsbr

giveitem q-righlghtsbr

giveitem q_lilylghtsbr

giveitem q_sceptlghtsbr

 

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SPOILER LOCATIONS:

 

Talk to shaleena on Taris to find The Lily of Felucia in a backpack.

Go out of the camp, through the gate, turn right. Next to big block of concrete you'll

find the backpack.

 

When finishing your Jedi training on Dantooine, you're free to explore it's plains.

Not far out the doors of the academy, you'll meet Jon. Who's upset by the Mandalorians raiders

killing his daughter. After that brief conversation, follow the left path to the old Rakata Ruins.

 

On the way you'll encounter a pack of Kath Hounds, between some rocks. Defeat the beasts, look between

the rocks for a 'chewed up' corpse of a poor Jedi. The Righteous Hand of Mercy is on the body.

 

 

On Tatooine the dock officer approaches you when you first land on the planet.

Look at the back of the docking area, left of the Ebon Hawk to find a pile of clothes.

You just found the The Evenstar of the Blue Dawn.

 

On Kashyyk when you first meet Jolee; follow him to his hut. After some chit chat with the

old Jedi, follow the right branch/ path (south west on the map), just after where Jolee is located. Walk to the end, under

the big branch/ root you'll find some rubble. It contains the Sceptre of Conthu.

 

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Credits:

 

All made by Quanon.

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Disclaimer: By downloading and using this mod you agree that we will not be held responsible if anything goes wrong with your computer because of your use of our files. Use our mods and files at your own risk.

 

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Star Wars Knights of the Old Republic (KotOR I) and Star Wars Knights of the Old Republic II: The Sith Lords (KotOR II) are copyright © LucasArts, Bioware and Obsidian Entertainment respectively. No copyright infringement is intended by me.

 

My special thanks to everyone who's made a tool or program that helps out with modding KotOR, especially those found at http://www.starwarsknights.com/tools.php

 

Questions? Contact any of us at Lucas Forums in this thread: http://www.lucasforums.com/showthread.php?p=2839164#post2839164




User Feedback

Recommended Comments

Awesome mod the sabers are beautiful and I love the stats. I think there is a graphical error in the Evenstar of the Blue Sun. My character is gripping the saber at the pommel instead of near the emitter and the blade appears to be eminating from within the saber hilt. Thanks for uploading and sharing this.

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Guest Pseudo

Posted

First off, love it. Works great and the sabers are awesome. I am however, having trouble with this mod/patch conflicting with the "make mission a jedi" mod. They both use the dlg file  "dan14_jon.dlg" as a trigger.  The mission mod takes priority over yours for some reason. Any suggestions? I thought about changing the file name slightly but didnt want to risk screwing anything up. so here I am. Any help would be appreciated.

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For anyone who feels that the stats are absurd, just open the .uti files (q_scepterlghtsbr, for example) using Kotor Tool, which you probably already have. You can delete all the bonuses, save, replace, enjoy.

Edited by linsul
  • Like 1

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oh forgot to mention, absolutely beautiful work, by far the best hilts i've seen for this game.

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On 4/16/2019 at 6:27 PM, linsul said:

For anyone who feels that the stats are absurd, just open the .uti files (q_scepterlghtsbr, for example) using Kotor Tool, which you probably already have. You can delete all the bonuses, save, replace, enjoy.

In your opinion, which stat bonuses/attributes on each saber should be deleted/edited for ideal balancing? There are quite a few, and I want to keep these mechanically distinct and useful, seeing as they aren't upgradeable

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