My favorite Swtor mask 1.0.0

   (0 reviews)

4 Screenshots

About This File

I modelised My favorite swotor mask. And i used some of the Quanon's head gear awesome mods for the lens and intern architechture. Thanks for the permission Quanon gave me :) 

https://deadlystream.com/profile/8941-quanon/content/?type=downloads_file&change_section=1

its not perfect and i'm learning to add a custom unique armor fitting with it to the game. If you want to modifiy it or to fix it just tell me so i can maybe use it as a patch XD for myself :p The textures are basic too. 

  • Like 1



User Feedback

Recommended Comments

That looks pretty good, you should make it replace Tulak Hord's mask, which is really bad in the vanilla game. Yours looks a lot more like it.

Share this comment


Link to comment
Share on other sites

The thing is that I dont know how to replace a specefic item. Some items use one 3d model just changing stats. You had the first thing that spawned in my mind but sadly i dont know how to separate a specific item. Exemple i would like to give different shapes to every hutts but in the game they use the basic same mesh. The same for the robe i would like to modify a version of revan robe with my custom texture BUT implement it as a unique item but idk how. 

Share this comment


Link to comment
Share on other sites
14 hours ago, Elayerfawkes45 said:

The thing is that I dont know how to replace a specefic item. Some items use one 3d model just changing stats. You had the first thing that spawned in my mind but sadly i dont know how to separate a specific item. Exemple i would like to give different shapes to every hutts but in the game they use the basic same mesh. The same for the robe i would like to modify a version of revan robe with my custom texture BUT implement it as a unique item but idk how. 

What is your primary language? I take it you are using a translator to translate to English, am I right?

 

In Kotor Tool, go to the following directory:

 

Kotor I > RIMs > Modules > korr_m33_m38ab_s.rim > Blueprint, Items > kor38b_mask.uti

 

That is where the Tulak Hoard's Mask UTI file is found. All the normal items are in the following directory.

 

Kotor I > BIFs > templates.bif > Blueprints, Items

 

The UTI file is the item file. This is where you assign your custom texture/model to your item.

 

You replaced i_mask_009.mdl/mdx in your mod, if you rename it to i_mask_014 then it should replace Tulak Hoard's Mask and the Circlet of Sasha. If you rename the file to something greater than 14, like i_mask_030, that becomes a costume model and it won't replace the vanilla models.

 

In the UTI file, you'll find "Model Variation" under the "General Tab" below "Stack Size". The Model Variation for kor38b_mask is set to 14 so if you set it to 30 with your custom model in the Override folder then it should work.

Share this comment


Link to comment
Share on other sites

i'M not using a translator but its not my first language I'm Québec french. When its late maybe my english is less..fluid XD. Thank you btw for your help even if i sometimes sound like a b1 battle droid XD. I tried i'm not skilled enought yet for that it seems. ANybody is free to do it and to tell me if they manage to do it so i can put in my own game too :) 

Share this comment


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.